games that are better on a Macintosh

Emulation of old Macintoshes, Mac hardware, or Mac peripherals.

Re: games that are better on a Macintosh

Postby Uka » 2019-7-06 @ 02:01

"The Puzzle Gallery: At the Carnival" by Cliff Johson is certainly better on (color) Macintosh than on PC.

Carnival_Mac_5.png
Carnival_PC_4.png
Carnival_PC_4.png (4.81 KiB) Viewed 768 times


The author himself even thinks that his first famous game "The Fool's Errand" is better on black-and-white Macintosh then on EGA PC (because of higher resolution), but that's more questionable.

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Fool_PC_25.png
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Re: games that are better on a Macintosh

Postby ragefury32 » 2019-11-20 @ 21:52

Are we counting only 040 stuff? Or are we considering PPC/Classic and PPC/OSX as well?

Monkey Island.png


Monkey Island 3.png


I am personally quite impartial to the blippy, bloopy version of Monkey Island on the 040/Classic Macs. i mean, granted, there is a certain charm to running the DOSBox+MUNT version on a modern(-ish) Mac.
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Re: games that are better on a Macintosh

Postby dr.zeissler » 2019-11-20 @ 23:07

The Sound especially the music on the old mac-versions of the lucas-adventures are bad on mac compared to adlib or mt32 on pc.
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Re: games that are better on a Macintosh

Postby ragefury32 » 2019-11-25 @ 15:08

dr.zeissler wrote:The Sound especially the music on the old mac-versions of the lucas-adventures are bad on mac compared to adlib or mt32 on pc.


Yeah, but then the audio off the Mac sounds less juvenile than their SB/Adlib equivalents on games like Dark Forces.
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Re: games that are better on a Macintosh

Postby filipetolhuizen » 2019-11-27 @ 00:33

Mac versions of early lucasarts adventures had digital sounds. Their PC counterparts had all analog thru OPL. The Macintosh interface of Indy3 is kinda interesting and every title from Monkey Island onwards offered graphics filtering similar to Eagle/SAI.
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Re: games that are better on a Macintosh

Postby filipetolhuizen » 2019-12-09 @ 00:10

Not exactly better, but the Mac version of MDK has a rendered Shiny logo intro animation and different intro/menu music. However, no HW accelerated patch was ever made. In game parts are all identical to the PC version.
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Re: games that are better on a Macintosh

Postby dr.zeissler » 2019-12-09 @ 06:08

...and is one of the 200hz bug games on my pm7300 with voodoo-banshee...
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Re: games that are better on a Macintosh

Postby ragefury32 » 2019-12-09 @ 21:57

filipetolhuizen wrote:Mac versions of early lucasarts adventures had digital sounds. Their PC counterparts had all analog thru OPL. The Macintosh interface of Indy3 is kinda interesting and every title from Monkey Island onwards offered graphics filtering similar to Eagle/SAI.


Oooooh yeah. I really should do a side-by-side comparison of Sam and Max on a Mac-versus-PC side. I managed to end up with a few Lucasarts demos of DOTT, The Dig and Full Throtlle on my Sam&Max Hit-the-road CD with the filtering features. They are actually quite well done.
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Re: games that are better on a Macintosh

Postby filipetolhuizen » 2019-12-10 @ 00:27

Everything is being rendered at twice the resolution but the artwork is still low-res. The filtering feature came in quite handy. AITD series is the only one I can remember that had the sceneries remastered for MAC hi-res mode, but only the CD-ROM versions. Floppy versions will also run in hi-res, but sceneries are still low-res.
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