Reply 20 of 28, by duga3
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Benchmarks, coming right up!
Game tests / settings
Game Version = v1.0 - Retail
In-game / Benchmark = Max details
Benchmark Scene = Default
NVPI = Defaults
Game Version = v1.0 - Retail
In-game / Benchmark = Max details
Benchmark Scene = Default
NVPI = Defaults
Game Version = v1.0 - Retail
In-game / Benchmark = Max details
Benchmark Scene = Default
NVPI = Defaults
NVPI, Antialiasing compatibility = 0x004010C1
NVPI, Antialiasing - Behavior Flags = None
NVPI, Antialiasing - Mode = Override any application setting
NVPI, Antialiasing - Setting = 8xQ [8x Multisampling]
NVPI, Antialiasing - Transparency Supersampling = 8x Sparse Grid Supersampling
NVPI, Anisotropic filtering mode = User-defined / Off
NVPI, Anisotropic filtering setting = 16x
Game Version = v1.0 - Retail
In-game / Benchmark = Max details
Benchmark Scene = Default
NVPI, Antialiasing compatibility = 0x004010C1
NVPI, Antialiasing - Behavior Flags = None
NVPI, Antialiasing - Mode = Override any application setting
NVPI, Antialiasing - Setting = 4x4 [4x4 Supersampling (D3D only)]
NVPI, Anisotropic filtering mode = User-defined / Off
NVPI, Anisotropic filtering setting = 16x
Game Version = V 1.00
In-game / Benchmark = Max details
Benchmark Scene = Ranch Small
NVPI = Defaults
Game Version = V 1.00
In-game / Benchmark = Max details
Benchmark Scene = Ranch Small
NVPI = Defaults
Game Version = V 1.00
In-game / Benchmark = Max details
Benchmark Scene = Ranch Small
NVPI, Antialiasing compatibility = 0x004010C1
NVPI, Antialiasing - Behavior Flags = None
NVPI, Antialiasing - Mode = Override any application setting
NVPI, Antialiasing - Setting = 8xQ [8x Multisampling]
NVPI, Antialiasing - Transparency Supersampling = 8x Sparse Grid Supersampling
NVPI, Anisotropic filtering mode = User-defined / Off
NVPI, Anisotropic filtering setting = 16x
Game Version = V 1.00
In-game / Benchmark = Max details
Benchmark Scene = Ranch Small
NVPI, Antialiasing compatibility = 0x004010C1
NVPI, Antialiasing - Behavior Flags = None
NVPI, Antialiasing - Mode = Override any application setting
NVPI, Antialiasing - Setting = 4x4 [4x4 Supersampling (D3D only)]
NVPI, Anisotropic filtering mode = User-defined / Off
NVPI, Anisotropic filtering setting = 16x
Configurations
875K + 960 = CPU @ 2930 MHz. RAM @ 1333MHz. GPU @ 1304 MHz core, 3505 MHz memory. Windows XP 32-bit.875K + 980 Ti = CPU @ 2930 MHz. RAM @ 1333MHz. GPU @ 1430 MHz core, 3548 MHz memory. Windows XP 32-bit.875K OC + 980 Ti = CPU @ 4135 MHz. RAM @ 1600MHz. GPU @ 1430 MHz core, 3548 MHz memory. Windows XP 32-bit.875K + 980 Ti OC = CPU @ 2930 MHz. RAM @ 1333MHz. GPU @ 1610 MHz core, 4104 MHz memory. Windows XP 32-bit.875K OC + 980 Ti OC = CPU @ 4135 MHz. RAM @ 1600MHz. GPU @ 1610 MHz core, 4104 MHz memory. Windows XP 32-bit.4690K OC + 1080 Ti = CPU @ 4698 MHz. RAM @ 2133MHz. GPU @ 1860 MHz core, 5508 MHz memory. Windows 7 64-bit.
Details
Frequency/Voltage ControlMemory ConfigureDRAM SPD = XMP Profile 1DRAM Frequency = 1600 MHz (2:12)DRAM tCL = 7DRAM tRCD = 8DRAM tRP = 7DRAM tRAS = 20CPU ConfigurationMPS and ACPI MADT ordering = Modern orderingIntel(R) HT Technology = EnabledActive Processor Cores = AllC1E Support = DisabledIntel(R) SpeedStep(tm) tech = EnabledIntel(R) TurboMode tech = EnabledTurbo Ratio Limit Program = Enabled1-Core Ratio Limit offset = 02-Core Ratio Limit offset = 03-Core Ratio Limit offset = 04-Core Ratio Limit offset = 0Turbo Limit current Override = DisabledTurbo Limit power Override = DisabledIntel(R) C-STATE tech = DisabledK Boost = EnabledCPU Multiplier Setting = 31CPU Frequency Setting = AutoPCIE Frequency Setting = 100QPI Frequency Seletion = AutoMCH Strap = AutoEVGA VDroop Control = With VDroopBootup CPU VCore = 1.40000VEventual CPU VCore = 1.40000VDIMM Voltage = 1.65VBootup CPU VTT = 1.400VEventual CPU VTT = 1.400VPCH = 1.400VCPU PLL = 1.900V