First post, by SkyHawk
If I have a game or music that is causing MUNTs output to clip (And I very nearly have one), what's the best way to resolve that in terms of maintaining as close to hardware fidelity as possible?
edit: Correction - One of Ultima Underworld's tracks does cause MUNTs output to clip. It's not audible, but Audacity shows the red bar of failure.
I can imagine turning down Master Volume a bit, but I could see that causing issues, especially with old MT-32 games that abuse bugs like Dune 2.
Does the balance between Output and Reverb remain correct if both are adjusted equally? Say dialing both back to 0.95 for instance.