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First post, by Haper

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I've downloaded the latest version of DosBox - 0.65, but now with
output=ddraw or output=opengl in fullscreen mode I don't have a good smooth picture like in 0.63 version:(

System: WinXP Pro
GF4Ti 4200 (Forceware 81.95)
AthlonXP 2000

Reply 2 of 8, by gulikoza

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0.65 no longer uses hardware scaling when normal2x is selected. You have to use windowresolution or fullresolution to get hardware scaling (and scaler=none)...

http://www.si-gamer.net/gulikoza

Reply 7 of 8, by Darkfalz

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It's obviously too late now but something like normal2xh (h for hardware) would have been a good idea.

You can specifiy 640x400 then then 320x200 will be doubled and filtered, but then what about when you want to run a 640x480 game?

Reply 8 of 8, by gulikoza

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I added hardware2x and 3x in my builds 😀
But I've noticed something yesterday...windowresolution will keep the aspect ratio, so if you specify 640x480 - a 320x200 game will run at 640x400 not 480. This does make windowresolution behave somewhat like normal2x before 😁

http://www.si-gamer.net/gulikoza