First post, by sehh
- Rank
- Newbie
I finished EOB1, moved my characters to EOB2 and now I've also finished EOB2 and moved again my characters to EOB3.
While EOB1 and EOB2 play 100% fine under dosbox without much fiddling of the settings, EOB3 is a different story.
While it runs and plays fast enough, the audio seems messed up. Either its too demanding or incompatible with dosbox. The effects are a little "delayed" or completely miss playing.
For example, when 4 enemies hit me and I cast a fireball spell at them, I hear the enemy "hit" effect but the fireball explosion isn't heard.
Another example, is when I "hit" with 3 swords of mine, one after the other. I hear the first and second "wwoosh" sound effect but the third is either never played or delayed by a second or so.
This never happened when I was playing the game on a real machine with a real sound blaster card. So, I'm trying to figure out if the issue is that dosbox doesn't fully (or properly) emulate a sound blaster 16, or that dosbox isn't configured properly by me.
Anyone with EOB3 can please give it a try and let me know if its possible to fix the audio issues?
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sehh