First post, by rcarkk
SOCKET 8 BUILD with upgraded components and some benchmarks
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CPU - Pentium Pro 200MHz 256Kb L2 cache (late 1995)
Motherboard - Soyo 6FA (mid 1996)
RAM - 4 x 16MB EDO DRAM 60ns
Graphics - Creative 3DLabs Permedia 2 4MB (1997)
Sound card - SB Live! CT4760 (1999)
3D graphics - Skywell 3D Magic II 3Dfx Voodoo 2 12MB (1998)
HDD - Samsung 10GB IDE
CD-RW - Yamaha CRW2100
Unfortunately, the motherboard ISA connectors don't detect any sound card. Everything else works fine on the motherboard. That's why i'm using a PCI sound card.
BENCHMARKS
Windows NT4.0 SP3 + DX5 NT
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GLQuake 0.97 with sound @ 640 x 480 = 92.5 fps
GLQuake 0.97 without sound @ 640 x 480 = 94.6 fps (P3-S 1.4GHz = 108.9 fps)
Winquake 1.09 with sound - 320x240 = 35.8fps
Winquake 1.09 with sound - 512x384 = 23.5fps
Winquake 1.09 with sound - 640x480 = 18.0fps
Quake II v3.05 with sound @ 800 x 600 = 44.4 fps
Quake II v3.05 without sound @ 800 x 600 = 46.9 fps (P3-S 1.4GHz = 59.5 fps)
Unreal Gold with sound @ 800 x 600 = 29.5 fps
Unreal Gold without sound @ 800 x 600 = 31.4 fps (P3-S 1.4GHz = 47.7 fps)
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SB Live! VxD + W98SE
Winquake 1.09 without sound - 320x200 = 46.7fps
Winquake 1.09 without sound - 512x384 = 21.9fps
Winquake 1.09 without sound - 640x480 = 17.6fps
Winquake 1.09 with sound - 320x200 = 42.5fps
Winquake 1.09 with sound - 512x384 = 21.0fps
Winquake 1.09 with sound - 640x480 = 16.8fps
Quake II 3.05 without sound - 320x240 = 24.0fps
Quake II 3.05 without sound - 512x384 = 14.9fps
Quake II 3.05 with sound - 320x240 = 22.8fps
Quake II 3.05 with sound - 512x384 = 14.4fps
Quake II 3.05 3dfx with sound - 640x480 = 45.4fps
Quake II 3.05 3dfx with sound - 800x600 = 44.1fps
Quake II 3.05 3dfx without sound - 800x600 = 46.1fps