Reply 760 of 766, by DosFreak
- Rank
- l33t++
Starfield
Save Load screen shows 5d 11h 57m
Played on hardest difficulty except for space battles
Used Steamless to remove the Steam DRM
Did all Main, Faction, Misc and activities.
Did a couple of missions but it's all the same so stopped doing those.
Did not do any companion quests since I went through half of the game with Vasco and half with Barrett and barrets quest never continued.
Ship buying, upgrading or building and Outpost building aren't really necessary but good time wasters if you want. Complete the quests to get the in-game ships and you'll be good or just change difficulty to easy for the space battles if you don't have points to upgrade your ship.
Graphics
The graphics are fine, nothing to complain about but there are always those who complain. It's not the new Crysis but considering the scope and scale it's fine.
Played at 3840x1600 on my 7900xtx with and without FSR2 and with and without AFMF on my 5950x and it played fine.
No crashes.
Tips:
Don't bother searching all the planets or finding unknown things on those planets.
Allocate points to:
Security if you want to lockpick
Targetting if you want to board ships and take them over (see piloting)
Piloting if you want to be able to fly ships.
Starship design if you want to upgrade your ship
Planetary Habitation if you want to build outposts.
Astrophysics if you want to scan planets better (helpful for missions)
Zoology. Assign one point here to accomplish some missions
Weapon Engineering if you want to mod your weapons. All combat is incredibly easy so don't waste points on this one
Spacesuit design. This can be helpful for Rank 1 or 2 to mod your spacesuit.
Surveying. Rank or 2 to see more with your scanner
Research methods. Max this out if you want to mod or create items
Boost pack use rank 1 or 2
For Combat put one point in ballistics, laster, pistol, etc. Assign more if you want but money is easy to get and ammo is easy to buy
Persuasion. There are aids to to help with persuasion so you can save scum but I maxxed this out.
Leadership - Begin the game with this at Rank 1. Assign Rank 2 to have them carry more weight.
Outpost Management - Assign points if for some crazy reason you want to waste time mining resources
Physical - You may want to assign some points to Fitness.
Quests
There are a lot of them but not much to them and having to constantly go back and forth is a pain. At least with missions you don't have to go anywhere after you are done to get your money whereas with Main and Misclike on Neon it's back and forth back and forth and you can't just quick travel to where you want to go.
There are some fetch quests where you wonder why they are there all I can figure is to get you to explore a bit but they are so simplistic there could have been a better quest.
Issues
Inventory management as usual is a chore. Supposedly there are unlimited chests but I never bothered. Get a ship with high cargo capacity. Create an outpost with a room just for chests and a room where you can fill up the room with dropped items. The ability to sell or recycle from your ship or outpost would be nice.
There are bugs. If a door is closed and you can't open it and you can't force someone to open it then use tcl. If you can't complete a quest because you can't mine a rock then tcl.
If a companion quest doesn't initialize then supposedly you can change affinity and whatnot but I didn't have much lukck. Make sure that Barrett, Sarah Morgan, Andreja and Sam Coe are on your crew and make sure you upgrade your leadership and you acquire a ship they can join and only have these 4 with you throughout the game.
As usual there are physics or terrain collission issues but nothing game breaking for me.
Occasionally with a bigger ship when I would exit I would get caught in the floor but re-entering the ship or fast travel would fix. If you get caught on terrain then fast travel.