1990's point-and-click/adventure games are always a dilemma for me. Your Lucasfilm/arts, your Sierra Quests, etc.
In one sense I love them. I spent many many formative hours walking through them as a teen in the 90s. Had a lot of great laughs. Loved the graphics and music. In short, was highly entertained. I still load up Monkey Island 2 several times per year just to hear Woodtick and Scabb Island for half an hour.
But on the other hand, I can't play them now, and generally don't want to.
I can't get over the fact that they all involve constant rote pixel hunting and finicky pasting together of phrases. I hate myself for feeling, that the very notion bores the heck out of me today. Because that feeling wars with the fact that the K.Quests, the S.Quests, the Monkeys, the Tentacles, the Sammaxes - I f'ing loved these things when younger. Perhaps because they were part of an entire experience: being a teen, discovering adult humour while still having full appreciation for the immature stuff, surfing on the cutting edge of society driving forwards into a new age, and all that jazz.
I do realise that any style of gaming could be likewise pigeonholed down into seeming absurdity, so this rant is nothing particularly objective about the genre. It's just a pet annoyance. One which is more-or-less solvable with longplays on Youtube, once I get over the slight niggling irritation that there are retro PCs right behind me which could be playing The Actual Game. You know, the one I don't want to play. :p