First post, by MetaG64
Hi, I want to thank Dege and anybody else involved with dgVoodoo2. I find it to be one of the best wrappers by far for many reasons I can't begin to list.
The Phantom Menace has almost all of its graphical glitches fixed thanks to DGV2, however the two most severe issues remain:
Issue 1: Missing Fog
This game uses W-Fog. I read in another thread for another game with a similar issue where it was recommended using one of the other virtual card options to fix this, but TPM does not work with any of them. It fails to start with all but the default one.
On a side note, the fog is fixed in narzoul's DDrawCompat wrapper and in Peixoto's Patch.
Issue 2: Decals Not Rendering Over Non-Transparent Surfaces
In addition to scorch marks and bullet holes, decals also include the "shadows" under characters.
As seen above, decals are only appearing over surfaces with partial or complete transparency (i.e. windows, holes in gratings, etc).
So far, no wrapper has fixed this issue. I tried dozens. The only one to have made some progress towards fixing it is DGV2. Since version v2.6 (released: 2019.07.04), the decals began to flicker/ alternate between appearing over and under non-transparent surfaces, usually triggered by moving the character and camera.
It would be nice to finally run this game with all of its graphics intact, but I appreciate your work either way.