First post, by ruthan
- Rank
- Oldbie
Hello,
i have too fast machine problem with couple of pure Dos games, but its not typical runtime 200 problem (solved in added solvers into myDrivers and Utils package folder RunTE200), for which i found several patching utilities.. and its repeating problem with error number 6003. I tried to find fix, i didnt find nothing, only fix for some clipper library. Pleas dont error Runtime errors 200 here..
Workaround is use some slowdown utility like Setmul or Slowdos etc, but there are situation (for example is known that it not working with Aureal Vortex Sound drivers) where such utilities cant be used, as for example when you are using Aureal Vortex 1 dos driver, they need some CPU power that you have after L1 cache turn off when on fast Xeon 5660, its machien too slow to play 286 games.. and normal slow down utils like slowdos arent able to bypass this problem.
Is same able to analyse *.exe files bellow and perhaps find source of this problem, some pattern.. with which would be possible create patch for this problem?
Affected games (report other pleas):
Castlevania - 1990
Civilization I - there is mgraphics fix here: Fix Civilization I and probably lots of others Microprose games for new computers.. I need help with Hex editor magic.
Stargunner (thx to halfmoon ) (published by Apogee) also has this issue on my P2 400Mhz using pure DOS - 'Runtime error R6003 integer divide by 0' when entering the setup or after the intro finishes playing. Even disabling the CPU caches or slowing down the CPU using MoSlo doesn't let me proceed so I have no way of playing it on that machine.
Grand prix The Cycles - Accolade
WIzzardry VII - there is some Pentium patch - untested on my side so far, i just found it.
Wizzardry VI - ther is patch for it too, untested by me.
Earl Weaver's Baseball
Same error message without error number:
Lotus III - fix, manual hex editing, its working for some of my machines, but on my X58 it enable me to go ingame - Intro is playing with sound on Vortex1, but keyboard is not working.. it could be not good enough fix, or additional problem fix needs to be fixed.
There is also similar speed problem with Mgraphic.exe specific for Microprose games:
Fix Civilization I and probably lots of others Microprose games for new computers.. I need help with Hex editor magic.
There is list of speed sensitive games - report them pleas and some fixes, some proven max. speed and find here some errors and fixed them, but there could be other false reports - usually related to other HW issues than CPU speed.
- note not all of these games have R6003 error, lots of them have Runtime 200 Turbo pascal library speed bug, or its possible to make them working with Slowdos (which is still sub-optimal and fix is welcome).
I saw with couple other games, but i dont remember names. If you will report them, i will add them to list.
Im old goal oriented goatman, i care about facts and freedom, not about egos+prejudices. Hoarding=sickness. If you want respect, gain it by your behavior. I hate stupid SW limits, SW=virtual world, everything should be possible if you have enough raw HW.