VOGONS


Reply 680 of 884, by Shponglefan

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sofakng wrote on 2023-10-06, 20:24:

I think the game support was rare for this configuration but a few games supported it? (Dune, Descent, etc?)

Lost Vikings is another.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 681 of 884, by carlostex

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sofakng wrote on 2023-10-06, 20:24:

Just curious but does the Orpheus 2 support the OPL3 in stereo mode?

I think the game support was rare for this configuration but a few games supported it? (Dune, Descent, etc?)

Orpheus II is Sound Blaster Pro 2 compatible so it supports OPL3 in stereo mode. Dune only works in OPL3 with an AdLib Gold unless you use a hacked driver.

Reply 682 of 884, by Joseph_Joestar

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Shponglefan wrote on 2023-10-06, 21:09:
sofakng wrote on 2023-10-06, 20:24:

I think the game support was rare for this configuration but a few games supported it? (Dune, Descent, etc?)

Lost Vikings is another.

Stonekeep has a really nice OPL3 stereo soundtrack as well. Here's a sample.

To clarify, what I mean is that you get stereo music when using any card which has an OPL3 chip, like a plain SB16 or a YMF719. You don't need an Adlib Gold or something for this game.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Athlon64 3400+ / Asus K8V-MX / 5900XT / Audigy2
PC#4: i5-3570K / MSI Z77A-G43 / GTX 970 / X-Fi

Reply 683 of 884, by keropi

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Joseph_Joestar wrote on 2023-10-07, 07:12:

[...]
To clarify, what I mean is that you get stereo music when using any card which has an OPL3 chip, like a plain SB16 or a YMF719. You don't need an Adlib Gold or something for this game.

ofcourse you get stereo OPL3 playback if the game supports it and actually outputs stereo

@carlostex
any downloads on this Dune OPL3 hacked driver?

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 684 of 884, by Joseph_Joestar

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keropi wrote on 2023-10-07, 07:23:

ofcourse you get stereo OPL3 playback if the game supports it and actually outputs stereo

Yeah, I only specified that because @sofakng mentioned Dune together with Descent. Dune is a special case and (normally) needs Adlib Gold for OPL3 stereo, while Descent (and many other games including Stonekeep) can play stereo music on any sound card with an OPL3 chip.

As a rule of thumb, I find that if a game specifically allows you to select between OPL2 and OPL3 in setup, there's a good chance that it has stereo music in OPL3 mode.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Athlon64 3400+ / Asus K8V-MX / 5900XT / Audigy2
PC#4: i5-3570K / MSI Z77A-G43 / GTX 970 / X-Fi

Reply 685 of 884, by ubiq

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Just got mine today! I didn't really have a system in mind when I ordered it, but I threw it in the current build I'm messing around with and I'd say it's a perfect fit!

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Setup was super easy (other than a RTFM moment figuring out GUS PnP weirdness - much appreciate the pre-configured zip).

Now to see what it can do! 😊

Reply 687 of 884, by ubiq

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sofakng wrote on 2023-10-13, 03:08:

What the heck? I have that case but it’s for PCIe systems!

How are you using that?? 😀

I made a post about it in the thread I have going in System Specs.

On topic: Still having issues with the GUS PNP. It works for anything with tracker music, but it hard crashes whenever something tries to load the default patchset. Haven't done much troubleshooting yet, but I'm not sure what the issue might be. 🤷‍♂️

Reply 688 of 884, by keropi

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ubiq wrote on 2023-10-13, 18:12:

On topic: Still having issues with the GUS PNP. It works for anything with tracker music, but it hard crashes whenever something tries to load the default patchset. Haven't done much troubleshooting yet, but I'm not sure what the issue might be. 🤷‍♂️

I assume you are initializing with ultrasnd.bat and the files are in c:\ultrasnd directory?
Because that sounds like environment variables are wrong and not pointing to the proper direction.

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 689 of 884, by ubiq

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keropi wrote on 2023-10-13, 18:30:
ubiq wrote on 2023-10-13, 18:12:

On topic: Still having issues with the GUS PNP. It works for anything with tracker music, but it hard crashes whenever something tries to load the default patchset. Haven't done much troubleshooting yet, but I'm not sure what the issue might be. 🤷‍♂️

I assume you are initializing with ultrasnd.bat and the files are in c:\ultrasnd directory?
Because that sounds like environment variables are wrong and not pointing to the proper direction.

Auhhhggggg. I just tried it in another system (loading off the exact same SD card) and it works perfectly. So that's good. Must be some hardware issue on my other system that I have no idea what it could be. Hrmm.

Edit: Ahahahaha! Figured it out! Wrong ISA Bus Clock speed set in the BIOS such that I was underclocking the bus to 5.55MHz. 😭 Whoopsies!

Reply 691 of 884, by Shponglefan

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Possibly a ridiculous question, but... can a Gravis UltraSound Extreme and an Orpheus II co-exist in the same system (assuming DOS only)?

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 692 of 884, by digistorm

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There has been tracker software or players in the past that supported “dual gus” to have 3D positional audio, but it will be a nightmare setting everything up with the required resources.

Reply 693 of 884, by Shponglefan

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I don't think I'd want to try to get both to work at the same time. Especially given the reliance on the ULTRASND environment variable some games use. Bootup menus and batch files could handle resource allocations.

I'm just curious if the respective GUS Extreme and GUS PnP drivers would distinguish between the respective cards, or if there is a potentially for some sort of hardware conflict.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 694 of 884, by carlostex

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keropi wrote on 2023-10-07, 07:23:

any downloads on this Dune OPL3 hacked driver

It's around here on VOGONS, was posted a while ago by @ripsaw8080. I remember that it bypass the AdLib Gold control chip writes. A quick search and i couldn't find it, its probably buried deep in some thread.

Reply 695 of 884, by stacker139

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carlostex wrote on 2023-10-15, 10:55:
keropi wrote on 2023-10-07, 07:23:

any downloads on this Dune OPL3 hacked driver

It's around here on VOGONS, was posted a while ago by @ripsaw8080. I remember that it bypass the AdLib Gold control chip writes. A quick search and i couldn't find it, its probably buried deep in some thread.

maybe in this thread:
" Idea for Adlib Gold emulation? "

Project: SB-XXXL, Extensive Sound Cards System

Reply 696 of 884, by keropi

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stacker139 wrote on 2023-10-15, 14:49:

maybe in this thread:
" Idea for Adlib Gold emulation? "

Thanks 😀 it was there, in this specific post: Re: Idea for Adlib Gold emulation?

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 698 of 884, by keropi

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sofakng wrote on 2023-10-15, 16:45:

Neat, thanks!

@keropi, if you give it a try let me know if it with the Orpheus 😀

there is no reason it will not work with the Orpheus - any variant/version 😉

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 699 of 884, by vutt

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I have been searching for low profile 8MB SIMM module.
I'm aware that card can read only single side. So I found single sided one from ebay - well still card only recognizes 4MB. Quest continues...

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Just realized that that new revision R1.1 has metal bracket SIMM slot...
https://www.youtube.com/watch?v=D6AghVw83qY