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First post, by laios67

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Trying to start Max Payne but no succes . The configuration is Pentium 3 1000 Voodoo 3 3000 drivers 1.07 . Max payne v1.05 but also tried all the older with every fix avaiable .I get always the error : "exception FPU precision assumed to be 53bits" anybody knows any remedy for this ?

Last edited by laios67 on 2024-05-07, 15:49. Edited 1 time in total.

Pentium III 1ghz Coppermine 750mb SBLive! Voodoo 3 3000 AGP

Reply 5 of 28, by akula65

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And did you actually run the DX8 installer? Unfortunately, DirectX9 (pick any version release) does NOT necessarily install everything that previous DirectX versions might have provided. So I would suggest running the DirectX 8 installer. The following ancient pages may help with doing this and give you some useful tips once you get up and running (i.e., graphics double buffering vs triple buffering for Voodoo3):

README: https://web.archive.org/web/20030610032748/ht … port/index.html
Troubleshooting: https://web.archive.org/web/20030213140008fw_ … ml/troubles.htm
Playing Max Payne: https://web.archive.org/web/20030623194144fw_ … tml/playing.htm

Last edited by akula65 on 2024-05-08, 13:54. Edited 1 time in total.

Reply 6 of 28, by laios67

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And did you actually run the DX8 installer?

yes I also did that otherwise there is another error about that game needs Dx8 to be installed

Pentium III 1ghz Coppermine 750mb SBLive! Voodoo 3 3000 AGP

Reply 8 of 28, by eddman

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akula65 wrote on 2024-05-07, 20:31:

Unfortunately, DirectX9 (pick any version release) does NOT necessarily install everything that previous DirectX versions might have provided.

Last I checked only the releases starting with Feb 2007 lack the base DX files for 98 (they cannot be directly installed on 98 anyway). IINM Dec 2006 should include everything.

Reply 9 of 28, by laios67

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Did you by any chance try to run the Version 1.05 Max Payne demo on this particular machine before you installed the full game?

no I didn't run the demo

Pentium III 1ghz Coppermine 750mb SBLive! Voodoo 3 3000 AGP

Reply 11 of 28, by Matchstick

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laios67 wrote on 2024-05-07, 12:52:

Trying to start Max Payne but no succes . The configuration is Pentium 3 1000 Voodoo 3 3000 drivers 1.07 . Max payne v1.05 but also tried all the older with every fix avaiable .I get always the error : "exception FPU precision assumed to be 53bits" anybody knows any remedy for this ?

Pretty sure this is the CPU's FPU and not the GPU error.

Reply 12 of 28, by Rwolf

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Curiously I found a similar question about Max Payne 2 in an archived post at 3DRealms forum:

https://web.archive.org/web/20140602173318/ht … read.php?t=6844

for more FPU stuff: http://stereopsis.com/FPU.html

Reply 13 of 28, by BEEN_Nath_58

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Matchstick wrote on 2024-05-08, 21:50:
BEEN_Nath_58 wrote on 2024-05-07, 19:07:

For V3, I would stick at DX7 at highest

Voodoo 3 is 100% completely DX9.3c compatible.

In my case installing anything over DX8 would corrupt the visuals on any game run/game exit so that's why I decided to stick to DX7

previously known as Discrete_BOB_058

Reply 14 of 28, by eddman

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BEEN_Nath_58 wrote on 2024-05-09, 03:19:

In my case installing anything over DX8 would corrupt the visuals on any game run/game exit so that's why I decided to stick to DX7

Max Payne does not even launch without having DX8 or higher installed. It requires d3d8.dll.

Reply 15 of 28, by BEEN_Nath_58

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eddman wrote on 2024-05-09, 07:45:
BEEN_Nath_58 wrote on 2024-05-09, 03:19:

In my case installing anything over DX8 would corrupt the visuals on any game run/game exit so that's why I decided to stick to DX7

Max Payne does not even launch without having DX8 or higher installed. It requires d3d8.dll.

In other words, I was disregarding V3 for Max Payne... (I know it uses DX8)

previously known as Discrete_BOB_058

Reply 16 of 28, by leileilol

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Max Payne officially supports the 3dfx Voodoo3 (it's the minimum 3dfx hardware that is supported due to how it deals with texture memory) so it's something else.

There should be a rule about the awful common blind advice of directx downgrading. I personally never done it to fix some game and never suggest it

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long live PCem

Reply 17 of 28, by Matchstick

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BEEN_Nath_58 wrote on 2024-05-07, 19:07:

In my case installing anything over DX8 would corrupt the visuals on any game run/game exit so that's why I decided to stick to DX7

That is very weird. I am running a Voodoo 3 3000 on windows 98se with DX9.3c and I have zero issues. There is something else wrong with your setup if you can't run anything over DX7.

Reply 18 of 28, by BEEN_Nath_58

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Matchstick wrote on 2024-05-09, 16:25:
BEEN_Nath_58 wrote on 2024-05-07, 19:07:

In my case installing anything over DX8 would corrupt the visuals on any game run/game exit so that's why I decided to stick to DX7

That is very weird. I am running a Voodoo 3 3000 on windows 98se with DX9.3c and I have zero issues. There is something else wrong with your setup if you can't run anything over DX7.

I didn't install DX9, the problem happened after DX8 installation so I never bothered trying DX9

previously known as Discrete_BOB_058

Reply 19 of 28, by laios67

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Curiously I found a similar question about Max Payne 2 in an archived post at 3DRealms forum:

Hmm yes indeed same issue although in this case is windows xp . I'll see what is running in the background

after a while...

I closed almost everything of background but the same

Pentium III 1ghz Coppermine 750mb SBLive! Voodoo 3 3000 AGP