Reply 80 of 96, by Jorpho
Perhaps it would be worthwhile to attempt to dig up some old game whose source code is available and that happens to crash? It may be feasible to trace the crash down to some particular function. I can't think of anything offhand that would apply, though. You could also try flipping through the executables with a hex editor to see if maybe there's something identifiable that they have in common (perhaps traces of some particular SDK?), but that is increasingly wishful thinking.