Reply 140 of 147, by Mr_Blastman
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CM-5 RGB emulation is getting closer. I'm working on tweaking little nuances:
Unfortunately my monitor is not high enough resolution(1920x1080) to use curvature without severe moire patterns, which detract from 16 color scenes.
I have achieved proper excessive brightness, but cannot refine the pinpoint brightness of each individual pixel without more resolution. The pixels on the real CM-5 resemble a sun behind black construction paper with a pinhole poked through. They are quite striking.
Also, it is funny to play VGA games using this setting. They absolutely do not look right! As they would on the real thing, too, the monitor simply wasn't made for more than 16 simultaneous colors.
Speaking of VGA, here is another picture of my latest VGA tweaks:
The whole purpose was to move from the older system of overlays to the newer, active bezel system that the MEGA Bezel shader packages provide.