cqm was fine and creative cards never change
silvervest wrote on 2021-12-02, 00:20:
I was a firm believer that tile based rendering in my beloved PowerVR Kyro2 would take over and give 3dfx and nVidia a run for their money, riiiight up until the Geforce3/4 just z-buffer brute forced their way into the lead
3dfx was already dead and the Geforce3 was launched before the Kyro2 release though... the real what-if here is if NEC didn't exit so fast and how we could've had PVR2 in Aug/Dec 98 (apart from the dreamcast that is)
(though even then, Q3TEST would probably flush out enthusiasm)
Tile rendering should be on the Intel GMA iirc, as that's where the desktop usage of PowerVR's graphics patents went into after PVR were over with the discrete card market and gained foothold in mobile chips.