Well, after spending many months bouncing all over the place, I finally finished Return to Castle Wolfenstein. It was OK I guess. It looked as good as the Quake 3 engine ever did, and had that smooth game feel of most Carmack engines. But it's reliance on boring old hitscan enemies, especially increasingly bullet spongey and ambushy enemies, really made the combat encounters tedious and boring. The "lopers" and super soldiers mix things up slightly, but not enough. All in all, it was OK I guess. I found myself caring so little by the end I did in fact cheat through the last 5 minutes of the game, as well as a boss. I'm slightly embarrassed by that fact, but the game had a very, lets call it unnuanced idea of what difficulty should be. And the boss that instantaneously hitscanned me to death in an enclosed arena, with no possible way I could discern to hit without being hit, flipped that switch in my brain that said this was not a serious game to be played seriously.
I'm sure someone out there has beaten it on the hardest setting without taking damage once. That person is not me.
I played Dawn of War: Dark Crusade for a bit too, but lost interest. I was playing as the Necrons, and wow are they boring. Even before I got stuck, I was seriously not enjoying them. Then I tried to take a level 8 Space Marine tile, and just got horribly monkey hammered by two very teched up bases. I was able to get my play style refined enough to quickly take out one of them, but then the other was just insurmountable. I tried some misdirection to decapitate their base HQ, but they were too quick to immediately have another under construction which would keep the match going long enough for them to circle back to their base and crush me. After that I could never rebuild swiftly enough to defend against their counter attack. So I mostly stopped caring. Maybe I'll try again as a different, more fun to play race. I never played Tau either.
I also built an arcade cabinet, but that's a story for another time.
Win95/DOS 7.1 - P233 MMX (@2.5 x 100 FSB), Diamond Viper V330 AGP, SB16 CT2800
Win98 - K6-2+ 500, GF2 MX, SB AWE 64 CT4500, SBLive CT4780
Win98 - Pentium III 1000, GF2 GTS, SBLive CT4760
WinXP - Athlon 64 3200+, GF 7800 GS, Audigy 2 ZS