The MSI GeForce4 which was in this build started artifacting recently. It might have been triggered by a power failure or possibly the card was not in the best shape to begin with. I did use a slightly higher I/O voltage (3.6V) while running the CPU at 1466 MHz since the system was unstable otherwise, so that may have had something to do with it too. I have since downclocked the CPU back to 1250 MHz (12.5x100) and returned the I/O voltage to normal levels. With all that in mind, I have decided to repurpose this system as a Glide and A3D 2.0 gaming rig.
Previously, I often found myself moving the Voodoo3 from my Celeron rig to this system when I wanted to play more demanding Glide games such as Deus Ex and Diablo 2. Since I now have an Athlon64 rig for heavy duty Win9x gaming, I've decided to permanently move the Voodoo3 here. Interestingly, an additional setting called "Geometry Assist" appears in the drivers when that card is used with this CPU. I imagine this is some form of compensation for the lack of T&L.
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And while I had a Turtle Beach Montego II for quite a while, I could never decide on a permanent home for it. Now, it will remain in this rig and be at my disposal whenever I'm in the mood for some A3D 2.0 gaming. Also, since I moved my nice looking Audigy front panel to the Athlon64 rig, I had to use the newly acquired yellowed one here. It works just fine, but looks kinda bad. I might consider retrobriting it at some point.
Lastly, I also did some additional cable management, just to get stuff out of the way in order to improve the airflow. The plan is to get a PCI fan bracket and place it below the Voodoo3 and also to install an intake fan to the front of the case.
P.S.
My mini reviews of the GeForce4 and the Avance Logic ALS100 can be found below, if anyone still wants to read that.
Mini reviews
Graphics card
The GeForce4 Ti4200 is a very capable card, and it allows me to run the vast majority of Win9x games in 1280x1024 at 60+ FPS. Maxing out Anti Aliasing and Anisotropic Filtering is possible for some older games (e.g. Tomb Raider 2) but for newer ones, I need to keep these at lower values. Since my particular Ti4200 is of the AGP 8x variety, the earliest Win9x driver version that it can reliably use is 40.72.
This card is also very fast in DOS providing superb performance in late-era, hi-res games like Quake and Tomb Raider. When I want to play those games in software mode I run FASTVID beforehand to further improve the frame rate.
Avance Logic ALS100
The ALS100 is basically a SB16 without any of the bugs that plague Creative's SB16 cards. I should note that this is the original ALS100, not the plus version, which means that it has proper support for High DMA and works perfectly in all Build engine games. It also supports ADPCM, so games like Duke Nukem 2 will work fine. On the model that I'm using, FM synth is provided by a 1:1 copy of the Yamaha YMF262-M and sounds identical to the real thing (see music samples below).
Lastly, the ALS100 also has proper SBPro stereo compatibility, which matters for games like Aladdin. As far as resources are concerned, the ALS100 is set up to use A220 I5 D1 H5 T6. In terms of compatibility, from 30+ DOS games that I've tried, not a single one had any problems with it. On the down side, this card is fairly noisy, even with all the mixer settings finely tuned.