Reply 260 of 406, by Macca70
My P4 2.8 + GF4 Ti 4400 Win98 system
3DMark Project:
	3DMark Build Version: 200
	Date: 8/30/21
	Time: 5:20:37 PM
	Project Name:My Project
	Comments:
Project Settings (Template):
	Rendering Platform: Internal (NVIDIA GeForce4 Ti 4400)
	Resolution: 800*600
	Color Depth: 16-bit Color
	CPU Optimization: Intel(r) Pentium(r) III
	Z-Buffer: 16-bit
	Frame Buffer: Triple buffering
	Refresh Rate: VSync Off
	Looping: Disabled
	Texture Format: 16-bit, 4444 RGBA
	Run Tests: Once
	Title Screen: Shown
Test Results:
	3DMark Result : 16,927 3DMarks
	Synthetic CPU 3D Speed : 37,472 CPU 3DMarks
	Rasterizer Score : 15,644 3DRasterMarks
	Game 1 - Race: 201.2 FPS
	Game 2 - First Person: 146.1 FPS
	Fill Rate : 1,036.5 MTexels/s
	Fill Rate With Multi-Texturing : 2,025.7 MTexels/s
	2MB Texture Rendering Speed: 1,805.2 FPS
	4MB Texture Rendering Speed: 1,328.9 FPS
	8MB Texture Rendering Speed: 897.9 FPS
	16MB Texture Rendering Speed: 626.8 FPS
	32MB Texture Rendering Speed: 390.3 FPS
	Bump Mapping Emboss, 3-pass: 799.9 FPS
	Bump Mapping Emboss, 2-pass: 979.7 FPS
	Bump Mapping Emboss, 1-pass: 1,327.9 FPS
	Point Sample Texture Filtering Speed: 100.8 %
	Bilinear Texture Filtering Speed: 100.0 %
	Trilinear Texture Filtering Speed: 89.5 %
	Anisotropic Texture Filtering Speed: Not Supported
	6 Pixel/individual: 7,007.0 KPolygons/s
	6 Pixel/strips: 22,264.5 KPolygons/s
	25 Pixel/individual: 5,684.2 KPolygons/s
	25 Pixel/strips: 19,648.9 KPolygons/s
	50 Pixel/individual: 4,927.8 KPolygons/s
	50 Pixel/strips: 12,976.1 KPolygons/s
	250 Pixel/individual: 2,622.6 KPolygons/s
	250 Pixel/strips: 3,150.2 KPolygons/s
	1000 Pixel/individual: 847.9 KPolygons/s
	1000 Pixel/strips: 880.4 KPolygons/s
System:
	Windows Version: Windows 4 A , Build 2222
	DirectX Version: 4.09.00.0904
	Bios Version: BBS V3.20 0402 
	Bios Date: 04/26/05
	Total Physical Memory: 511 MB
	Free Physical Memory: 365 MB
Processor:
	Processor Type: Unknown
	Processor Speed: 2796 MHz
	Processor Caps:  MMX SSE
	L1 Cache Size: None
	L2 Cache Size: None
Desktop:
	2D Display Adapter Name: NVIDIA GeForce4 Ti 4400
	2D Display Adapter Driver Date: 7-28-2003
	Monitor Name: Default Monitor
	Monitor Driver Date: 4-23-1999
	Desktop Resolution: 1600*1200
	Desktop Color Depth: 16-Bit Color
3D Accelerator:
	Name: NVIDIA GeForce4 Ti 4400
	Driver Name: NVDD32.DLL
	Driver Version: 4.14.10.4523
	Total Video Memory On Card: 129,926 KB
	Total Texture Memory: 257,248 KB
	Bus: AGP
Supported Features:
		16-bit Rendering
		32-bit Rendering
		Point Sampling
		Point Sampling With Mip-Mapping
		Bilinear Filtering
		Bilinear Filtering With Mip-Mapping
		Trilinear Filtering
		Specular Gouraud Shading
		Vertex Fox
		Range-Based Fog
		Table Fog
		W-Fog
		Sub-Pixel Accuracy
		Alpha Blending
		Addivitive Alpha Blending
		Multiplicative Alpha Blending
		Vertex Alpha Blending
		Vertex And Texture Alpha Blending
		S3 Texture Compression
Supported 3D Display Modes:
		320*200, 16bit color
		320*240, 16bit color
		400*300, 16bit color
		480*360, 16bit color
		512*384, 16bit color
		640*400, 16bit color
		640*480, 16bit color
		720*480, 16bit color
		720*576, 16bit color
		800*600, 16bit color
		848*480, 16bit color
		960*720, 16bit color
		1024*768, 16bit color
		1152*864, 16bit color
		1280*720, 16bit color
		1280*768, 16bit color
		1280*960, 16bit color
		1280*1024, 16bit color
		1360*768, 16bit color
		1600*900, 16bit color
		1600*1024, 16bit color
		1600*1200, 16bit color
		1920*1080, 16bit color
		1920*1200, 16bit color
		320*200, 32bit color
		320*240, 32bit color
		400*300, 32bit color
		480*360, 32bit color
		512*384, 32bit color
		640*400, 32bit color
		640*480, 32bit color
		720*480, 32bit color
		720*576, 32bit color
		800*600, 32bit color
		848*480, 32bit color
		960*720, 32bit color
		1024*768, 32bit color
		1152*864, 32bit color
		1280*720, 32bit color
		1280*768, 32bit color
		1280*960, 32bit color
		1280*1024, 32bit color
		1360*768, 32bit color
		1600*900, 32bit color
		1600*1024, 32bit color
		1600*1200, 32bit color
		1920*1080, 32bit color
		1920*1200, 32bit color
Supported Texture Formats:
		15-bit, 555 RGB
		16-bit, 5551 RGBA
		16-bit, 4444 RGBA
		16-bit, 565 RGB
		24-bit, 888 RGB
		32-bit, 8888 RGBA
Build 1
Win98se
Dell Dimension XPS B866r
1.0ghz PIII
512mb 800mhz Rdram
Asus GF2 Ti 64mb
Build 2
XP System
Lian Li PC65 USB
Athlon 64 x2 4800+
Asus A8N SLI Premium
2gb Corsair XMS 2
Asus 6600GT 256mb