Cosmic wrote on 2022-09-05, 05:07:I'm working on exactly this! These are some of the original Xbox specs: […]
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Sphere478 wrote on 2022-09-05, 04:36:It would be cool to try and replicate a xbox one using computer hardware. Upgraded of course.. […]
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It would be cool to try and replicate a xbox one using computer hardware. Upgraded of course..
Tualitin 1.4 512k
Quadro dcc/ geforce ti500
128 mb ram
Big ole ide ssd hdd
What mobo?
I'm working on exactly this! These are some of the original Xbox specs:
- Custom motherboard, 133 MHz FSB
- 733 MHz Coppermine-based CPU, 128K L2
- 64MB DDR SDRAM at 200MHz
- Custom Geforce 3 233 MHz, but with some components of the Geforce 4, so kind of like a Geforce 3.5
My tentative specs:
- 440BX chipset, likely 100 MHz FSB unless I get lucky overclocking to 133
- 1400 MHz Tualeron, 256K L2 (or at the very least, 1100MHz Coppermine)
- 512MB SDRAM at 100MHz
- Geforce 3 or Geforce 4 Ti (currently stuck with an MX440)
- Fast IDE disk or an SSD via an adapter
Although the original Xbox has much faster RAM and FSB, I'm curious if the Tualeron, more memory, faster GPU, and faster disk will make it a realistic competitor to the Xbox.
My twist on the build is that it will be AT form factor.
IIRC the 1.4 modded Xboxes were definitely Tualatins (not Tualeron, but full fledged 1.4GHz Tualatins) on a 370-495 adapter (custom made, unfortunately). Same goes for the Trusty models, from what I remember... unless he took the time to actually transplant a BGA495 1GHz chip (though that would be absolutely tough as nails to track down I think, let alone getting it soldered on the Xbox mainboard)
My guess is this is what it should look like:
-440BX AT mainboard (this would match the first two Xbox revisions - the 1.0 and the 1.1.)
-1.1GHz Coppermine (or Tualatin, your choice.)
-I'd limit to around 256MB of RAM, as most of the games that were released on the Xbox would probably not need more than 256MB anyways (even Ford Racing 2 and 3 work fine with that amount, and I have a slightly lower spec'd machine than the OG Xbox which manages to run FR2 and 3 rather flawlessly.)
-Geforce 4 Ti should be enough. I'm not fully sure but I think the NV3A chipset, while derived from the GF3 (not sure if Ti but I guess that's a possibility), is closer in performance to at least the lowest GF4 Ti in the series (what was it, the 4200?) or a higher end GF4 MX (440 w/ fast RAM or even a 460.)
-SSD would be a commodity thing though for safety of mind and not having to deal with no TRIM whatsoever, I'd choose a quick 7200RPM IDE drive - if the mobo allows HDDs up to 137GB, a fast 40GB or 80GB HDD should suffice.
Anyways, to answer the topic - I have about three Xboxes. A black 1.1 that's chipped (Xecuter 2 Lite I think, it's far more advanced than the average Aladdin chip I can give you that much.) which came with a 120GB HDD already, as well as a Samsung DVD drive (which I might have to re-belt, assuming I can find one that's just as good as the one I used to refurbish my ABIT build's MSI DVD-RW drive), a TSOP'd 1.4 (EvoX M8) which is half blue half black, has a 160GB Seagate (that I might replace since it takes too much to initialize - it's a DVR drive and has a stupidly long seek process that makes the Xbox time-out - it really does that from the factory) and a Samsung DVD drive as well (which also needs a new belt) and finally, a crystal 1.4 which is also TSOP'd (iND-BIOS 5004.67), has a 250GB WD Caviar Blue WD2500AAJB and a rather nice and smooth Philips DVD-ROM (which as opposed to what people said, it's actually as reliable as Samsung and Hitachi drives!). The two 1.4s run XBMC as their dash, while the 1.1 retains the original EvoX that was installed in there.
Also, all of them sport ASUS 80pin IDE cables. Royal PITA to get them in but goodness gracious the speeds are absolutely insane. I'm not even kidding - it makes XDSL+98Lite run actually acceptable on a stock 64MB'd Xbox.
"Enter at your own peril, past the bolted door..."
Main PC: i5 3470, GB B75M-D3H, 16GB RAM, 2x1TB
98SE : P3 650, Soyo SY-6BA+IV, 384MB RAM, 80GB