Reply 560 of 788, by noshutdown
i posted 3 issues back in 2015, but no one seemed to have noticed. so i would bump a bit hoping someone would share some ideas.
1. v2200 with quake3, 3d graphics is okay, but the main menu screen flickers heavily, and the screen is split diagonally. this also happens with v1000 when triple buffering is disabled.
2. for v1000, there are two opengl ICDs: a "full" opengl and a "gold" minigl. the "full" opengl works with most opengl games i tested, but quake2 graphics is totally messed up. the "gold" minigl on the contrary works with only quake2.
3. for v1000, need for speed 5 porsche2000 managed to enter the main menu, but only two most simple tracks: zone industrial and monte carol can be played correctly. all other tracks can't be properly rendered, with the whole world missing and the car floating in the void. v2200 is fine with this game.