First post, by ReignerDeustcher
I'm getting this white graphics in the game using dgvodoo:
i'm forced to use a different ddraw compatibility file to get rid of that but i lose the antialiasing of dgvodoo then, any ideas?
I'm getting this white graphics in the game using dgvodoo:
i'm forced to use a different ddraw compatibility file to get rid of that but i lose the antialiasing of dgvodoo then, any ideas?
ReignerDeustcher wrote on 2022-10-16, 15:22:I'm getting this white graphics in the game using dgvodoo: […]
I'm getting this white graphics in the game using dgvodoo:
i'm forced to use a different ddraw compatibility file to get rid of that but i lose the antialiasing of dgvodoo then, any ideas?
Do you use an AMD Gpu? It is said to have problems using D3D11 API and you can change to D3D12 for that.
If you can run the game without Dgvoodoo2 that's good. Else revert to a different version, the current version has many issues.
previously known as Discrete_BOB_058
BEEN_Nath_58 wrote on 2022-10-16, 15:29:ReignerDeustcher wrote on 2022-10-16, 15:22:I'm getting this white graphics in the game using dgvodoo: […]
I'm getting this white graphics in the game using dgvodoo:
i'm forced to use a different ddraw compatibility file to get rid of that but i lose the antialiasing of dgvodoo then, any ideas?
Do you use an AMD Gpu? It is said to have problems using D3D11 API and you can change to D3D12 for that.
If you can run the game without Dgvoodoo2 that's good. Else revert to a different version, the current version has many issues.
yes i have amd, if i change to d3d12 option the game crashes
the game without dgvodoo works but super slow
ReignerDeustcher wrote on 2022-10-16, 16:54:BEEN_Nath_58 wrote on 2022-10-16, 15:29:ReignerDeustcher wrote on 2022-10-16, 15:22:I'm getting this white graphics in the game using dgvodoo: […]
I'm getting this white graphics in the game using dgvodoo:
i'm forced to use a different ddraw compatibility file to get rid of that but i lose the antialiasing of dgvodoo then, any ideas?
Do you use an AMD Gpu? It is said to have problems using D3D11 API and you can change to D3D12 for that.
If you can run the game without Dgvoodoo2 that's good. Else revert to a different version, the current version has many issues.
yes i have amd, if i change to d3d12 option the game crashes
the game without dgvodoo works but super slow
Have you tried DDC?
https://github.com/narzoul/DDrawCompat/releases/tag/v0.4.0
previously known as Discrete_BOB_058
BEEN_Nath_58 wrote on 2022-10-16, 17:18:ReignerDeustcher wrote on 2022-10-16, 16:54:BEEN_Nath_58 wrote on 2022-10-16, 15:29:Do you use an AMD Gpu? It is said to have problems using D3D11 API and you can change to D3D12 for that.
If you can run the game without Dgvoodoo2 that's good. Else revert to a different version, the current version has many issues.
yes i have amd, if i change to d3d12 option the game crashes
the game without dgvodoo works but super slow
Have you tried DDC?
https://github.com/narzoul/DDrawCompat/releases/tag/v0.4.0
yes but that ddraw fixes it but it takes away the anti aliasing of the dgvodoo, they doesn't work together
ReignerDeustcher wrote on 2022-10-16, 18:00:BEEN_Nath_58 wrote on 2022-10-16, 17:18:ReignerDeustcher wrote on 2022-10-16, 16:54:yes i have amd, if i change to d3d12 option the game crashes
the game without dgvodoo works but super slow
Have you tried DDC?
https://github.com/narzoul/DDrawCompat/releases/tag/v0.4.0yes but that ddraw fixes it but it takes away the anti aliasing of the dgvodoo, they doesn't work together
That's a difficult case then. You may try reverting to an old version to get that dgV functionality. For now, dgV development is at halt so there isn't much you can do
previously known as Discrete_BOB_058
BEEN_Nath_58 wrote on 2022-10-16, 18:18:ReignerDeustcher wrote on 2022-10-16, 18:00:BEEN_Nath_58 wrote on 2022-10-16, 17:18:Have you tried DDC?
https://github.com/narzoul/DDrawCompat/releases/tag/v0.4.0yes but that ddraw fixes it but it takes away the anti aliasing of the dgvodoo, they doesn't work together
That's a difficult case then. You may try reverting to an old version to get that dgV functionality. For now, dgV development is at halt so there isn't much you can do
it worked with the 2.53!! thanks you're the best 😄
You can force antialiasing with DDrawCompat, I don't think the MSAA implementation differs in any significant way from dgVoodoo.
ZellSF wrote on 2022-10-16, 19:30:You can force antialiasing with DDrawCompat, I don't think the MSAA implementation differs in any significant way from dgVoodoo.
you're right, i didn't saw that, thanks for the info