Exile: Escape from the Pit
I was in the mood to play a more traditional turn-based RPG, so I resumed my game in progress. It took a short while to get used the interface again (it's pretty clunky), but I'm having a great time with this again. I'm not sure why I stopped playing it months ago. I took a glance at a map of the world someone drew up, and the game is truly massive; I thought I had explored a good portion of the world, but I've actually just started.
The clunkiest part of the game is definitely combat. During random outdoor encounters, it doesn't seem possible to scan the battlefield without actually moving your characters around; pretty annoying. Indoor combat is fine, since it occurs right on the exploration screen (nice touch, actually). It is annoying that you must use the mouse to aim arrows and spells... I would have preferred a system like in the Gold Box games where you can just cycle through enemies with the keyboard.
Other than that, it's a lot of fun. Character development is definitely a high point, in that characters are defined by skills rather than classes. Leveling up is always rewarding.
Diablo
I played a lot of this online back in the day, but never completed it. Having completed Grim Dawn the other day, I decided that now would be a great time to finally beat this one. I reached dungeon level 7 today, so just about halfway through the game as I'm not planning on doing the Hellfire expansion for now. I'm playing a Rogue and enjoying it. It's interesting how differently this plays from Diablo II (and by extension, every Diablo II clone). It's much slower and more deliberate to play, and feels sort of like a survival horror game at times. I think I might even prefer the structure of this over Diablo II and the clones, with its single dungeon beneath your base of operations (Torchlight is also like this, but plays much more like Diablo II).
Diablo's soundtrack is legendary, but I must also praise the graphics. They are definitely much simpler than those in Diablo II, but I like the clean look. The GOG release allows you to run the game at native res scaled up 2x to 1280x960 (with black bars around the image), and it looks fantastic.