First post, by TheMobRules
From a dump of the old LucasArts FTP that I downloaded a while back I got a file called TIESND.EXE which contains some patches related to the game sound. This section of the README.TXT file drew my attention:
This patch was designed to correct the hanging notes that can sometimes occur when using GMIDI or Roland music in TIE-Fighter.
Does anyone know if this actually refers to the infamous SB16 MPU-401 hanging note bug? Or is it another hanging note bug altogether? I know this and a few other games (such as Duke Nukem 3D) have another bug when using 16-bit digital samples + MPU-401 that occurs even on cards with bug-free DSP, but that is more of a stutter kind of issue, not hanging note.
I cannot test it myself at the moment, so I was curious if anyone else had applied this patch before. I can attach the file if necessary.