VOGONS


First post, by TheAbandonwareGuy

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So, I wanted to have a little discussion about the long term viability of retro hardware, and how different people approach keeping their collection working.

This was spurred by the fact that I've now been collecting retro computers for 6 years, long enough I've started to see things that were fully working when I acquired them fail out due to old age. I used to think the hard part in retro computing was sourcing things at a reasonable price. Now I'm seeing that was a very short sighted view, in the long term (IE many years to decades) maintenance is the hard part. I own nearly 100 computers, and I've come to realize every single one of those that I want to continue functioning into the later part of my life (30-40 yrs from now) is going to require maintenance. Some of this stuff is already 30 years old, and my collection is very skewed towards the new end of what we call retro now. Some of you probably have systems nearing a half of a century in age. As items age:

* Capacitors require replacement, no capacitor will last forever.
* Mechanical components require lubrication, demagnetization (of floppy heads), alignment, etc. Some mechanical parts have a finite lifespan and are essentially unserviceable like HDDs.
* Plastics become brittle and yellow.
* Supporting materials (physical media, data transfer tools, etc) degrade and become unavailable adding ever more "hops" to get our modern machines to produce useful data for interacting with these.

The last couple of weeks I've had 3 or 4 different machines run into issues that require repair.

* Dell Optiplex: PSU blew up (bad caps)
* Different Optiplex: On board USB hub wont initialize (probably due to bad caps causing the power to that part of the board to fall too far out of spec), CD ROM drive spindle randomly fell off and had to be glued back in place.
* Compaq Presario 1720US: GPU unstable due to poor current stability (probably due to bad caps)
* Compaq Deskpro EN: Mainboard failure (probably due to bad caps)

Now, none of these are unfixeable issues. In fact, I can order replacements for all of these parts for $25-40 each but every single one of those parts is nearly or just as old as the originals they would be replacining. How long before the replacement gives up? A year? a decade maybe? By that time, there may not *be* any replacements available (almost certainly in the many decades long term). The proper way would be to replace every age adverse part (EX: Capacitors) in the original power supply and probably add 20-30 years to its longevity. That could however be far more expensive in the immediate....

Another scenario (again, that I'm dealing with currently) is a dead EVGA GF6600 I have. Its obvious the caps are the issue, half of them are vented and the rest are bloated. But pricing out the cheapest possible suitable caps on digikey says I'll spend around $30 USD recapping it. Right now, that doesn't make any sense at all. I can order another one off eBay that likely works for $20. The 6600 is a pretty common GPU, everybody and their mother had one. But you can say the same thing about a lot of other parts, and that hasn't stopped the prices from eventually rising. In 20 years am I going to look back, after seeing a 6600 complete for $200 on eBay and think "Man I was an idiot for not recapping that other 6600". I've already had similar epiphonys on some other stuff thats gone up in price in recent years.

At the end of the day, a part of me knows my collection is far more than one man can hope to maintain in perpetuity, and I'm trying to sort out mentally how I want to address that. On one hand, I know acquiring more stuff means more stuff ends up falling by the way side and likely into disrepair, on the other I know there are lots of significant items I don't have yet. I think in the end I'm going to focus on weeding out the more mundane stuff as things age and failure rates climb. But I don't like it. In the immediate, I'm focusing on becoming more expert on electronics repair, as I think its a core, non optional skill of this hobby in the year 2022.

I was hoping to start a discussion on this topic and hear from other members what their standard of maintenance for their collections were, whether they prefer to repair or replace failed components, when something becomes discard able, how much of their collection they expect to hang around for the future, etc.

RetroEra: Retro Gaming Podcast and Community: https://discord.gg/kezaTvzH3Q
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I used to own over 160 graphics card, I've since recovered from graphics card addiction

Reply 1 of 12, by Warlord

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i'm only fixing special stuff. non desirable stuff im eventually scrapping or trying to sell, then scrapping if i cant get rid of. something like a 6600 i wouldn't even bother with, whne people cant even get rid of 6800s no offense.

Reply 2 of 12, by Shponglefan

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For me the maintenance and repair side of things is a big draw of vintage electronics gear. There is something immensely satisfying about taking something broken, diagnosing it, repairing it, and giving it a new lease on life.

It also builds a useful skillset that can apply outside of just repairing old computers.

In terms of hardware longevity, I'm under no allusions that this stuff will last forever. Everything has a shelf life, especially electronics. Brittle plastics are probably my biggest concern, since when plastics start to degrade there isn't much you can do about it.

In the case of failed electronics, I tend to hang onto them anyway either for donor components to use in other repairs, or in the off chance I can replace a failed component and make it work again.

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486 DX-33 with 5 sound cards

Reply 3 of 12, by doogie

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Thanks for starting this thread. I hear you. I have actually been collecting for a similar amount of time, 7-8ish years. At first, I did not want to admit that it was a "collection". I don't have nearly triple digits number of computers, but I've got way more retro gear than I can realistically maintain, and that feels very wrong.

Another American here so I can only offer similar perspective I suppose, but yes, components are becoming either more rare or more expensive, and there's a lot of artificial inflation of prices originating from YouTubers or what-have-you. You are correct that if you plan to remain in this sort of hobby for any length of time that you'll absolutely need to have some level of electronics repair skill. You may also need to start keeping certain components on-hand (wetlytic caps) or start finding in-production replacements (polymers, for example). Alternatively, you suck it up and pay the market rate when stuff breaks. I really consider myself fortunate that getting into this older hardware gave me real motivation to learn to do these sorts of repairs. I use those skills elsewhere all the time now.

Personally, as to the ultimate outcome for the hardware I've amassed now? I think the nostalgia bug hit real hard in my late 30's, and now it is starting to pass and be fully realized/fulfilled several years later. I never made decisions about retro purchases thinking that I'd somehow make a profit, for sure - so I think that I'm going to redistribute at least some of this stuff locally, in hopes that it will all live on, you know, forever (in my head, probably, but..). I think, too, that emulation (in many forms - high level (DOSBox), low level (86Box), FPGA) will be my personally preferred way to enjoy these systems and software perhaps without the initial fights and ongoing TLC that the real McCoys will need. Does that mean I look down upon those that do keep old hardware alive and well? Quite the opposite - I respect it. This is just some internal reflection that has been kicking around in my head for the last several weeks as I begin to really wonder about the feasibility of..well, exactly the things you point out in your post.

Reply 4 of 12, by AppleSauce

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The biggest issue I see in the future isn't caps and whatnot , that stuff is all repairable , but the custom asics that gives the device its special sauce.

I've seen that the amiga and the commodore64 communities are going through this , going as so far to make fpga drop in replacements of things like the sid chip.

But at that point if you replace everything with fpgas is it even the original system anymore? Maybe at that point you'd just be better off using a mister to simulate the whole system vs 1 chip.

This is especially an issue for anything that's rare and hasn't been reverse engineered ie an nvidia NV1 gpu.

Worse yet what if something common like the opl3 becomes scarce at some point do newcomers have to adjust their builds to meet feasibility.

Will everyone have to settle for cheap sb pro clones (yes I know some of them are better than creative ones) and sacrifice compatibility just to even have a working rig. Thus pushing more users out of the hobby because they're frustrated that even basic sound cards are too overpriced and they need to settle for low end compatibility sketchy builds because it all costs too much.

So as the supply of chips dry up , and prices sky-rocket, at what point does the hobby become unsustainable.

Reply 5 of 12, by Shponglefan

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AppleSauce wrote on 2023-01-13, 04:51:

But at that point if you replace everything with fpgas is it even the original system anymore?

If a replacement FPGA is functionally identical to the original chip it's replacing, this honestly shouldn't matter if the primary intent is to use the hardware as a functional device.

IMHO, this is where the intended use of the hardware by the individual is a factor.

Is the intent to just collect original hardware for the sake of having something original? Or is the intent to use that hardware and do something with it?

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 6 of 12, by AppleSauce

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Shponglefan wrote on 2023-01-13, 05:01:
AppleSauce wrote on 2023-01-13, 04:51:

But at that point if you replace everything with fpgas is it even the original system anymore?

If a replacement FPGA is functionally identical to the original chip it's replacing, this honestly shouldn't matter if the primary intent is to use the hardware as a functional device.

IMHO, this is where the intent of the hardware itself is a factor.

Sure but why not either use a mister when it can do many systems in one or move to software emulation wholesale , would save people alot of money in the long run.

Reply 7 of 12, by Shponglefan

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AppleSauce wrote on 2023-01-13, 05:04:

Sure but why not either use a mister when it can do many systems in one or move to software emulation wholesale , would save people alot of money in the long run.

From the perspective of interaction with the system, there is still a physical difference in using 'original' hardware versus emulating an entire system.

Therefore it would come down to the type of experience one desires with that system.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 8 of 12, by rasz_pl

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AppleSauce wrote on 2023-01-13, 04:51:

I've seen that the amiga and the commodore64 communities are going through this , going as so far to make fpga drop in replacements of things like the sid chip.

But at that point if you replace everything with fpgas is it even the original system anymore?

"quest for the fakest Commodore 64 possible!" http://dusted.dk/pages/c64/MaxFake64/

AppleSauce wrote on 2023-01-13, 04:51:

Will everyone have to settle for cheap sb pro clones (yes I know some of them are better than creative ones) and sacrifice compatibility just to even have a working rig.

Really bad example. You are sacrificing compatibility and quality when picking original Sound Blasters 😀 Creative was terribly cheap and careless up until they purchased Ensoniq.

AppleSauce wrote on 2023-01-13, 04:51:

Thus pushing more users out of the hobby because they're frustrated that even basic sound cards are too overpriced and they need to settle for low end compatibility sketchy builds because it all costs too much.

"low end compatibility sketchy" is how I would call almost all SB16 😀 plus glitchy, noisy, broken and unreasonably expensive when new.

https://github.com/raszpl/FIC-486-GAC-2-Cache-Module for AT&T Globalyst
https://github.com/raszpl/386RC-16 memory board
https://github.com/raszpl/440BX Reference Design adapted to Kicad
https://github.com/raszpl/Zenith_ZBIOS MFM-300 Monitor

Reply 9 of 12, by AppleSauce

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Shponglefan wrote on 2023-01-13, 05:43:
AppleSauce wrote on 2023-01-13, 05:04:

Sure but why not either use a mister when it can do many systems in one or move to software emulation wholesale , would save people alot of money in the long run.

From the perspective of interaction with the system, there is still a physical difference in using 'original' hardware versus emulating an entire system.

Therefore it would come down to the type of experience one desires with that system.

You do have a point about intent , my personal preference usually tends to be im okay with fpgas acting as replacements for supporting glue logic chips but the main important chips ie 3dfx FBI or ics1614 for the gravis or the la32 synthesis chip for mt32 need to be the original. Which is why I'm okay with reproductions provided they contain the original chips that made the magic work ie cmslpt , tndylpt with the SA1099 and SN76489AN respectively.

I guess this might have to do with me being fascinated with the engineering and design wizardry involved that lent to the technical capabilities of those chips in its historical setting that made the hardware able to pull off the crazy feats it did.

Still I'm not against fpgs I just tend to like to hold the historical peices of hardware in my hand.
Better yet seeing it all still tick after decades of existence is pretty wonderful.

Reply 10 of 12, by AppleSauce

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rasz_pl wrote on 2023-01-13, 05:58:
"quest for the fakest Commodore 64 possible!" http://dusted.dk/pages/c64/MaxFake64/ […]
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AppleSauce wrote on 2023-01-13, 04:51:

I've seen that the amiga and the commodore64 communities are going through this , going as so far to make fpga drop in replacements of things like the sid chip.

But at that point if you replace everything with fpgas is it even the original system anymore?

"quest for the fakest Commodore 64 possible!" http://dusted.dk/pages/c64/MaxFake64/

AppleSauce wrote on 2023-01-13, 04:51:

Will everyone have to settle for cheap sb pro clones (yes I know some of them are better than creative ones) and sacrifice compatibility just to even have a working rig.

Really bad example. You are sacrificing compatibility and quality when picking original Sound Blasters 😀 Creative was terribly cheap and careless up until they purchased Ensoniq.

AppleSauce wrote on 2023-01-13, 04:51:

Thus pushing more users out of the hobby because they're frustrated that even basic sound cards are too overpriced and they need to settle for low end compatibility sketchy builds because it all costs too much.

"low end compatibility sketchy" is how I would call almost all SB16 😀 plus glitchy, noisy, broken and unreasonably expensive when new.

Yeah it would have been better if adlib or mediavision won out in the end tbh , creative were a bunch of hack frauds , though the soundblaster was the standard at the time.
Okay maybe I shouldn't have used creative as an example but what if say all the desirable clones shot up in price because people knew they were good and only the crappy ones were left?
That either had issues with certain games or sounded dreadful.

Reply 11 of 12, by rasz_pl

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AppleSauce wrote on 2023-01-13, 06:19:

Okay maybe I shouldn't have used creative as an example but what if say all the desirable clones shot up in price because people knew they were good and only the crappy ones were left?
That either had issues with certain games or sounded dreadful.

we are ~couple months from someone picking apart PicoGUS and implementing full SB on it, ~$10 bom for hardware capable of perfectly replicating every ISA SB ever released.

https://github.com/raszpl/FIC-486-GAC-2-Cache-Module for AT&T Globalyst
https://github.com/raszpl/386RC-16 memory board
https://github.com/raszpl/440BX Reference Design adapted to Kicad
https://github.com/raszpl/Zenith_ZBIOS MFM-300 Monitor

Reply 12 of 12, by AppleSauce

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rasz_pl wrote on 2023-01-13, 06:24:
AppleSauce wrote on 2023-01-13, 06:19:

Okay maybe I shouldn't have used creative as an example but what if say all the desirable clones shot up in price because people knew they were good and only the crappy ones were left?
That either had issues with certain games or sounded dreadful.

we are ~couple months from someone picking apart PicoGUS and implementing full SB on it, ~$10 bom for hardware capable of perfectly replicating every ISA SB ever released.

I guess from what I see from this thread consensus wise does seem to point to simulating the original hardware.
Which isn't necessarily a bad thing , its led to this retro revival aftermarket , maybe people will be able to soup up the simulations to make it do stuff that the originals never could ,
and people could make new software for those simulated bits of hardware.

I guess alot of amiga accelerators already do that. Purists can simply run things on default settings if they desire the "OG" experience.

Still its a shame the original stuff that made the waves wayback when does have to bite the dust at some point , I guess nothing lasts forever.
As for my stuff ill keep it chugging as long as possible , if anything super critical dies like my G420 CRT or my SLI voodoo 2s or my original Roland MPU 401 ill probably sell off my stuff to fund some new upgrade parts for my modern pc and maybe scootch on over to getting a mister or something instead.

Its getting pretty nightmarish thinking about hardware failure since I've got some pretty nice and pretty pricey peices of kit.