Reply 40 of 48, by leileilol
- Rank
- l33t++
I76 was quite sluggish yes, but on the other hand it's fine-tuned for a 20-30fps game experience, and putting too much speed on there (60fps+) makes your rockets and 'throwers short range. 😀 also it looks rough and has cutscenes looking as rough on purpose for stylistic consistency (And 3dsmax didn't have good character animation tools then, this was pre-dancingbaby 3dsmax used. only 3dsmax was used, no poweranimator/lightwave/etc)
IIRC I76 had a DIrect3D patch first, then came all the vendor API specific renderers in a later patch/Gold/Nitro.

long live PCem
FUCK "AI"

