First post, by Necrodude
Hello everyone!
A while ago a friend of mine ( @pa1983 ) found a neat little SMP patch for Quake3. It is a couple of dll:s and a ini file.
This patch actually works, compared to the Quake3 inbuilt command. "seta r_smp 1"
The scaling is awesome on faster systems! It really works. On my old slower dual P2 it gave me a nice FPS bump. But hey. It is better then nothing.
The thing is,I noticed that this dll file also works for other games then Quake3.
So far I have got it running on Half-life and Quake2.
I have tested these files on a dual pentium II 333mhz computer with 66 bus speed. The gpu I used was a TNT2 Pro.
In quake2 I got a boost from 68 to 76 frames per second, and in Half-life I got a boost from 60 to 76 frames per second.
Pa1983 did almost get twice the fps on his dual P3 coppermine setup.
I have put together 3 rar files.
The one for quake2 is just drag and drop. It contains the mtgl32.dll file and a autexec.cfg that forces the game to use mtgl32 as the opengl renderer.
The second file is the original file for quake3. It contains the files and installation instructions.
The last one for half life i also drag and drop. But you need to start the game and go to the video settings and change the openGL driver to mtgl32.
Feel free to try it out