VOGONS


First post, by sgalland

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Hello,

I searched the forums and was unable to find anything that would help me with this. I have a Sound Blaster 16 Waveffects board that is seemingly unable to playback any MIDI. My system can play back wav files just fine. My Sound Blaster variables are A240 I10 D0 H6 P300 T6.

Any help would be appreciated.

Thanks!

Reply 1 of 13, by sgalland

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I also run the CTCU and there are no device conflicts. The system is a Pentium 1 with the onboard soun disabled via BIOS.

Reply 2 of 13, by Jorpho

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Did you install all the appropriate Windows drivers too? I seem to recall some tweaking of the MIDI setup might be necessary.

Reply 3 of 13, by sgalland

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Hello,

To my understanding the drivers for DOS are the same for Windows since it targets Windows and installs files in that directory. Also I tried changing the MIDI setup in Windows 3.1 and still it fails to work properly. I tried like 4 different MIDI synthesisers and none seem to work.

Reply 4 of 13, by Jorpho

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The specific problem I am thinking of was something I solved way back when I wanted to play Epic's "Dare to Dream". Included with the game is a picture of this MIDI Mapper setup:
66njifs.jpg
as well as the file sbsetup.txt which I have attached.

Perhaps this information is of use?

Reply 5 of 13, by 5u3

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The port may also be called "Creative Music Synthesizer", depending on the drivers.

Reply 6 of 13, by sgalland

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I tried the settings you recomended and it appears my MIDI settings are correct in Windows. If it helps I cannot even hear MIDI in DOS. So I am really not sure whats going on.

Reply 7 of 13, by Jorpho

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Has this board been known to work properly in other systems?

Also, have you checked the volume control for the MIDI channel in the mixer settings (just to be sure) ?

Reply 8 of 13, by dh4rm4

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Also, make sure that your onboard sound's MPU401/Game port is disabled in the BIOS. Some BIOSes have that as seperate setting to the Codec.

Reply 9 of 13, by 5u3

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Hold on a moment...

The only synth onboard a SB16 WavEffects card is the integrated FM synth (compatible with Adlib/OPL3). So you won't get General MIDI under DOS, unless you've got an external synth.

Under Windows, General MIDI is provided by a software synth (probably the same one that adds 32 voices on the AWE64 cards). Creative doesn't seem to provide the software synth with the standard drivers from their website, so you'll have to install it from the driver CD that originally came with the card.

Reply 10 of 13, by sgalland

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I tried to that too but the software on the disk is corrupt for what ever reason, when I originally got the card it never worked.

Reply 11 of 13, by Jorpho

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As a last resort you might try WinGroove, a software synth, but it has pretty hefty system requirements. It's also shareware.
http://www.cc.rim.or.jp/~hiroki/english/

Reply 12 of 13, by sgalland

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What I wound up doing was reinstalling Windows 95... I had to dig up the disks but the sound card works fine with Windows 95. Thanks for the help though 😎

Reply 13 of 13, by Runicen

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I had been using a Yamaha Audician 32 Plus, which works in a pinch, but has really nasty audio artifacts on playback. I managed to score a relatively inexpensive SB16 Wave Effects (CT4520) card, but I'm having the above issues. Actually, in Wolf3d, I'm getting no sound playback whatsoever with other games like Little Big Adventure or the Interplay Lord of the Rings working fine (both have Redbook Audio music tracks as an option and digital sound effects; but there is NO MIDI from either of them).

Though it would probably devour conventional memory, is it possible to use the Audician to handle MIDI playback and route it through the line in of the SB16? Barring that, are there any other inexpensive hardware solutions to this issue?