Reply 20 of 433, by Johnylyr
shevalier wrote on 2023-05-11, 08:18:All analogies lie, but I'll try. Discussing 3D sound and EAX without proper headphones is like discussing design while looking a […]
Joseph_Joestar wrote on 2023-05-11, 07:03:shevalier wrote on 2023-05-11, 05:59:PS. A flat frequency response for headphones is considered not linear, but the Harmon curve
Thus, listening to 3D sound from EAX without headphones, at a level lower than the Sennheiser HD5xx series, is absolutely pointless.You will get the best results from EAX when using high-end equipment, no argument there. But I respectfully disagree that playing on decent (but non-premium) components is "pointless". You can still enjoy the benefits that EAX brings, even on such a setup, at the expense of some sound clarity of course.
But I'd rather not have this thread devolve into that kind of audio discussion. Most of the people here (myself included) are not audio elitists, and just want to have fun with old games using sound cards that we dreamt of having back in the day.
All analogies lie, but I'll try.
Discussing 3D sound and EAX without proper headphones is like discussing design while looking at a 640*480 monochrome monitor connected via D-Sub.Unreal tournament 2004 + x-fi patch (created by Creative itself) in normal headphones allows you to determine the direction in the entire sphere and understand what kind of environment the sound sources have.
Without neutral headphones, top/bottom positioning is impossible. Not to mention closer/further.
And applying EAX effects, such as Occlusion, turns the sound into a mess.
Just like Borderlands - a colorful cartoon. Everything flickers and bangs, fun, but unrealistic.
Can you please elaborate? What model of headphones would you recommend for ut2004+x-fi as ideal? And what do you mean by neutral headphones? What headphones would be the opposite?