First post, by blam666
I guess my graphics card on an older laptop of mine is not compatible with dgvoodoo at all, all games I try to start with dgvoodoo (newest version 2.79 as well as old version 2.54) will inevitably crash the start-up with error messages like "Direct Draw could not be initialized". I'm running the very old cheap onboard GPU ATI Mobility Radeon 4650 on newly installed Win1064, although the card doesn't even have official Win10 driver support. I installed a custom driver to be able to install and use the Catalyst Control Center (it's listed by the CCC as 8.97.100.9001-150113a-179335E-ATI version). So it's not much of a surprise I encounter problems with dgvoodoo, although some alternative wrappers like DDrawCompat still seem to work well with that card. I think it's most probably a GPU issue, because the games are able to start in Direct11 MS WARP (software) mode, but crash every time I choose feature level 10.0 or 10.1 under Rendering / Output API in the dgvoodoo Control Panel.
Strangely, the cheap onboard Radeon card is listed as Direct X 10.1 compatible at some sites:
DirectX 10.1 (10_1)
Shader-Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
Sorry if I'm mistaken here, I'm an absolute noob about dgvoodoo and older GPUs, but shouldn't that be enough (read something about feature level 10.1 and directx 10 support) to make dgvoodoo work on a system like that?
Would be great if anyone with more dgvoodoo knowledge could help me out and tell me I'm on a dead end here and should stop trying and spend time with this problem - or is there indeed some workaround to get at least some games to run with dgvoodoo help on this card after all?