That'd be cool! 😎 Some programs like STS Orbit Plus use mode 12h / mode 10h (standard palette) and
could really make good use of some anti-aliasing (to bring back VGA/CRT fidelity).
Edit: Some programs use external graphics libraries, like Turbo Pascal (*.BGI, like EGAVGA.BGI).
They could be modified to contain the CEG initialization code.
Same goes for QB45 or VBDOS, maybe. They contain the VGA code in the supplied runtime.
Edit: I'm sorry, I'm just thinking out loud. Games with standard VGA graphics
(SimCity, MS Flight Sim, Legend Entertainment series etc) could be adapted in a similar fashion, too, maybe.
Or maybe, running a little init program beforehand may do, if those titles don't have an overly accurate VGA initialization code.
Strategy games use lines and simple geometric objects.
Edit: Formatting fixed (on PC).
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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