VOGONS


MCGA Games (PC/DOS) - LCD vs CRT

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Reply 60 of 189, by Jo22

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LORNA

Uses EGA, but at 320x200.

Information:
https://www.mobygames.com/game/14242/lorna/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

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Reply 61 of 189, by Jo22

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Wolf 3D shareware

Information:
https://www.mobygames.com/game/306/wolf3d/

PS: I was going to take some photos of Doom, since I know how much some of you have a faible for FPS games..
But that needs a 386 or higher. *sigh* So I went with a few censored captures of Wolf 3D instead.
I'm sorry. That's about as much as I can provide, I'm afraid I'm already walking on thin ice.

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

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Reply 62 of 189, by Jo22

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Out of This World

Information:
https://www.mobygames.com/game/564/out-of-this-world/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 63 of 189, by Jo22

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GODS

Information:
https://www.mobygames.com/game/501/gods/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

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Reply 64 of 189, by Jo22

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Corridor 7

The CRT effect isn't that strong on this one (similar to TFT). Censored.

Information:
https://www.mobygames.com/game/887/corridor-7 … alien-invasion/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 65 of 189, by Jo22

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Sexy Droids

I know, it's a bit risky. But there's an Amiga reference, also.. 😉

And the protagonist is a metallic robot lady.
This design was popular in pop culture and used in an 80s commercial once, too.
https://www.youtube.com/watch?v=5xwLFRdewgE

Information:
https://www.mobygames.com/game/57467/sexy-droids/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 66 of 189, by Jo22

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Lunatix

Information:
https://www.mobygames.com/game/185646/lunatix … nsanity-circle/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 67 of 189, by Jo22

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Rise of the Dragon

Cyperpunk/Dystopian Sci-Fi adventure.
Uses 320x200 256c graphics, works like a charm on CRT.
However, it keeps showing some of its gritty and torn art style even here (not everything looks smooth).

Information:
https://www.mobygames.com/game/98/rise-of-the-dragon/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 68 of 189, by Jo22

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.. continued

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 69 of 189, by Jo22

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.. continued

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 70 of 189, by digger

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Jo22 wrote on 2023-08-04, 07:55:

.. continued

The campfire scene music at the beginning of Monkey Island 2 has got to be one of the most wholesome themes in PC gaming history. It just makes me happy whenever I hear it, or when it starts playing in my head. 🥰

Reply 71 of 189, by Jo22

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.. continued

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 72 of 189, by Jo22

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.. extra (what if MCGA had an composite output like CGA had?)

Edit: The B/W TV has the image compressed. The pots for h-size/v-size aren't accessible from the outside.
It's a wonder it works, at all. Neither the modulator nor the TV tuner's demodulator are prepared to take an 60 Hz signal.

In addition, the RF modulated NTSC signal uses differently spaced audio/video carriers, too, I vaguely remember.
- However, I'm not exactly sure how much that RF modulator affects the situation here (it's meant for PAL/50Hz use).

The photo with the 640x200 hi-res CGA graphics were taken with the help of an XT class PC with on-board CGA.
The output is purely monochrome, since no color-burst circuit is built-in.

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 73 of 189, by Jo22

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digger wrote on 2023-08-06, 12:09:
Jo22 wrote on 2023-08-04, 07:55:

.. continued

The campfire scene music at the beginning of Monkey Island 2 has got to be one of the most wholesome themes in PC gaming history. It just makes me happy whenever I hear it, or when it starts playing in my head. 🥰

AdLib or CMS ? Or MT-32? 😃

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 74 of 189, by Jo22

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Pinball Dreams

Information:
https://www.mobygames.com/game/703/pinball-dreams/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 75 of 189, by Jo22

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Beyond Columns

Not sure if EGA or VGA/MCGA, but has colour gradients and seemingly 320x200 res.

Information:
https://www.mobygames.com/game/20585/beyond-columns/

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 76 of 189, by Jo22

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Teenage Queen

French card game, DOS port of Amiga version. Uses EGA, but low-res (320x200). Needs a CRT monitor so badly for dithering..
Game itself is fun, has solid animation and weird palette. And a wacky kind of humor (see Mobygames).

Information:
https://www.mobygames.com/game/6224/teenage-queen/

Edit: There also was an Atari ST version sold in France.
Speaking of, the remake/port "Teenage Queen Reloaded" seems to run on modern GEM desktop, too.
Not sure if that's really helpful, though, due to the reliance of a CRT for correct filtering (game graphics use dithering). Same goes for that NDS port.

Anyway, it just came to mind because I double-checked for the original version (Amiga or Atari ST).
Or let's say, I tried to. Still not sure which one was first. Maybe both were being developed on simultaneously ?
Because, the Amiga version seems to have slightly better graphics (palette; softer skin tone), but the Atari ST was strong in France (UK got Amiga version)..

Edit: For the sake of completeness, there's also a CPC version of the game.
And an unofficial/unreleased Apple II GS version, and a Genesis port (Github).

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Last edited by Jo22 on 2023-08-09, 00:03. Edited 2 times in total.

"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 77 of 189, by Jo22

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Trolls

A psychodelic horror trip? 😂

Information:
https://www.mobygames.com/game/6522/trolls/

PS: An anecdote from my childhood..
My dad once showed me one of those dolls when I was little.
It sat in a shelf at home. I was told it could change hair colour.
One day when I came home the colour had indeed changed. And next time, again. And again. Magic?
I finally found out there were two of them, switching places. I had been tricked. It was still fun, though! 😂

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"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel

//My video channel//

Reply 78 of 189, by digger

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Jo22 wrote on 2023-08-06, 20:05:
digger wrote on 2023-08-06, 12:09:
Jo22 wrote on 2023-08-04, 07:55:

.. continued

The campfire scene music at the beginning of Monkey Island 2 has got to be one of the most wholesome themes in PC gaming history. It just makes me happy whenever I hear it, or when it starts playing in my head. 🥰

AdLib or CMS ? Or MT-32? 😃

LucasArts made good use of both AdLib and MT-32 hardware. Considering how I played it back in the day, I'm probably a bit biased towards Adlib, in terms of nostalgia. But hearing the theme on an MT-32 warms my heart as well.

I guess I would have to experience it in CMS mode to figure out if I would feel similar nostalgia, even though I never played it on such hardware.

Did Monkey Island 2 even support CMS, though? I know Monkey Island 1 did, but I can't find any recordings on YouTube of Monkey Island 2 on CMS or Game Blaster. Even if it didn't, I guess I could use the Tronix286 SoftMPU fork to emulate and redirect MPU-401 MIDI to a CMS or Game Blaster device, and see how that sounds with Monkey Island 2, but as curious I am to hear the result of that, it definitely wouldn't sound as the game developers and composers intended. 😅

Anyway, this is going off-topic. There is also already Tronix286's thread, but trying it out with a lot of games and sharing the results might be worthy of a topic in itself. "How do games that didn't originally support CMS sound on CMS, using MIDI emulation/redirection?" Maybe there is already such a separate topic, but I haven't found it yet.

Reply 79 of 189, by Thermalwrong

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Thanks for sharing these, the backgrounds in Rise of the Dragon really shine when displayed directly on a CRT, also Telekommando II - I've never heard of it before being in the UK but the art looks much cleaner & more complete on phosphor.
Seeing a direct comparison like this, especially on a larger dot pitch really showcases where are lot of the art was designed directly for CRT / analog rather than just pixel art.

I'll have to make sure to try out some more games on an actual CRT again, I've mostly been using laptops recently. I wonder if TV-out / composite / S-video would work well for this?