First post, by sharangad
- Rank
- l33t
I'd like to thank all the members of this forum who tested RReady and provided feedback.
Thanks to your efforts and the resources on this forum, RReady is live on the Windows store:
https://apps.microsoft.com/store/detail/rread … A9/9NRCQJ8VLGTK
- with support for RRedline 2.0 only at this moment
- This is functionally identical to the last alpha on the first page of the RReady thread, except :
--The Alpha text/watermark is not there
-- The launcher doesn't auto-download anything (demos/additional components for games). This is because of the Windows store's rules on bundleware.
-- A help button is included which opens a PDF file with download links to everything. (This will be available in the next alpha).
-- The visual C++ runtime libraries are statically linked. This means the launcher and the two dlls will be will double in size. The installation size doubles from 3.x MB to a little under 7 MB.
This is also because of store rules on additional components. The next alpha will also have this. It should functionally be identical.
-- The help document briefly how to setup each game, but doesn't have detailed instructions. It mentions the use of dgVoodoo (for DirectDraw support) and DxWnd, but does not include them.
Unforunately this is listed under the entertainment category, because I wasn't sure it'd be allowed in the Games section (not being a game).
Support for F1 '97 and Speedy3D is next.
Once again thanks a lot guys.
[EDIT 22 September 2023]
- Alpha update live on store.
[EDIT 23 September 2023]
The Team Apache fix (automatic single/multi-threaded affinity toggle) isn't live yet, but will be after being tested.
Developer of RReady - Rendition Verité Wrapper.
https://www.youtube.com/@sharangadayananda