BitWrangler wrote on 2024-03-28, 19:26:
The numbers of other cards have been held up by the fact that they got second and third chances, last years geforce goes to uncle Bob's surfer when you get the new one, some out of off lease systems are sold as refurbs, they are kept, continue to hold a value of $10 - $20 some years after cessation of manufacture. The S3/SiS/XGI cards went through the market like prunes or exlax, you replaced one with a newer card, nobody wanted it, maybe you only had it for 6 months as a placeholder card. Very few second or third lives for these cards, one and done, not worth enough to be sold refurbished. You might be astonished at how this can happen, go out and try to buy a used tablet that ran an Android prior to 4 that's not Samsung/Acer or other large name. Look for a standalone 4GB MP3 player that wasn't a zune or an ipod. There are 80s and 90s econobox cars that sold 5-10 times more than Mustangs or Camaros of same age, I bet there's 5 or 6 mustangs or camaros for every one of those you can find for sale now.
I mean, I understand that many things become worthless and are thrown away once they are obsolete, but I think you might be overstating how many S3 Chrome cards actually made it to consumers. The other similar last-ditch 3D cards, the SIS Xabre and XGI Volari lines only existed as gaming-focused products for what... less than a year each? One failed release finished off SIS as a graphics brand, and another made XGI abandon gaming cards. XGI kept making 2D only business products for a while. So, why did S3 stick with the discrete cards for 7 years?
I know others DO have S3 cards, but to put it in perspective, I have found multiple Tasmania3Ds, an Alliance AT3D, multiple Artist Graphics 3GAs, and a Real3D Starfighter PCI... all were nearly worthless at release , completely obsolete, destined for the trash within a year, and only actually became collectible somewhat recently after 25-30 years. Yet in 25 years of building and repairing computers for people and around 8 years of "serious" collecting I've never laid my hands on a DeltaChrome, GammaChrome or Chrome S20, despite the fact that they were made fairly recently, for several generations and are generally very clearly labeled with a big S3 on them and should be easy to find. On top of that, those older products existed at a time when devices and software were far far less complex, and low sales of one product could be excused. Developing a DX10.1 level GPU with any gaming chops at all like the Chrome 4xx and 5xx series would have taken a lot of R&D that only huge players (Nvidia, ATI and Intel) bothered to put money into.
Plus, to a complete layman they would look like any other mid range Geforce or Radeon, so I just don't see them being thrown directly in the garbage any more often than, for example, a Radeon X1600 or an Geforce 7300LE when an old PC is parted out or the "parts bin" is emptied. Most OEM cards don't have any Geforce or Radeon branding, and yet many avoid the trash, so I don't think it's a brand recognition thing.
Also, I appreciate the analogies to other types of devices, but there are lots of old Android 2.2 tablets and 4GB MP3 players on ebay. Regarding cars, the Mustangs and Camaros have a much higher chance of being garage kept or being a second car, plus you find more of them in places with better weather. I get what you're saying... that the more desirable things will be more abundant than the "common" stuff later on, but I don't think that's enough to explain what happened with S3 Chrome. I've seen enough cobbled together, cap-rotted PCs from the mid 2000s and piles of computer scrap to safely say that hardly anyone had these at all.
My reason for making the thread is that it seems to me that almost no one bought one, almost no one speaks of ever using one, and almost no one still has them. So how or why did S3\Via continue making them so long? Who was funding the development and manufacture of the discrete cards (which no one wanted, gen after gen) when the integrated chips were the only ones being sold in meaningful numbers? Who kept saying "Yes, scale that IGP tech up to a low end discrete gaming card!" year after year when no one was buying them? When other similar products flopped, the company or product line ended almost immediately. I'd love to know if anyone has any insight on that or has any contacts that may know more about who kept it going and why.
(EDIT: BTW, sorry for all the edits. This is an interesting discussion and I keep having more thoughts on it. 😮 )