VOGONS


First post, by DosFreak

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Rank l33t++
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l33t++

http://www.rpgcodex.net/phpBB/viewtopic.php?p=457287#457287

Since many people are complaining about the DF display being "messy" and "clunky" (no shit, huh?), I have compiled a version whi […]
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Since many people are complaining about the DF display being "messy" and "clunky" (no shit, huh?), I have compiled a version which gathers a lot of different images from the community (most notably object graphics by DR and Tocky, with a lot of editing and tidying up by me) to make as much use of the system as possible. The tileset's base is the Herrbdog font.

CHANGELOG:

v3:
moved to 33g
changed a few creature icons
the raw gem symbol is changed into a crystal icon, which looks weird for spider webs. If you're unhappy about this, please notify me ITT

v2:
moved to 33f
updated a few tileset pieces (rips from other games)
added the appointable noble icons (new function in 33f)

v1:
initial release (duh)

NOTES:
-the military dwarves retain their old, DR-like look to allow for placing weapons in the icon
-a few wild creatures don't have graphics yet.
-THE LEVEL_UP and LEVEL_DOWN keys have been changed to / and * on the keypad!!
-the capital O looks really weird in the text. But believe me, it's better this way. There may also be a few weird signs in Dwarf names from time to time- but that should be rare.
-I'm using a "blend patch" by a community member, that allows the use of PNGs for the main tileset. Because of it, the graphics have to be twice as large as stated in the graphics_example.txt. Keep that in mind if you want to edit them.
-I will be updating this, so keep an eye on this post if you're interested.

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