VOGONS


First post, by Zen5656

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Hi
Many dos games habe a "direct connection" multiplayer. As far as I know this should work if I connect two pcs via the Com port (serial binary data signals)
Idea: dosbox fakes the direct connection and sends the data in reallity through the internet. I know that we also have IPX Connections, but these are too slow. So what do you think?

Thanks in advance, Zen

Reply 2 of 3, by Zen5656

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Ah found it in the readme. I will try this out with a mate and report if it works or not. Thank you!

Edit: what is the fastest configuration for the emulated port? We tried it out, but it is slower than ipx.

Reply 3 of 3, by `Moe`

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Your internet connection might be the slowest part. Note that old multiplayer games often can't cope with high delays ("pings"), because back then they didn't expect them: A real LAN or modem usually has much less latency than an internet connection.

Modern internet-multiplayer-software uses lots of tricks to work around high latency, that's the only reason they work better.