First post, by MusicallyInspired
- Rank
- Oldbie
Betrayed Alliance Book 1 v1.3.1 (the "overhaul update") has been released! Download it now!
Features
- Works on period hardware!
- 50/56 vector EGA backgrounds completely redrawn and refreshed (the majority of which was done by talented Canadian artist Karl Dupéré-Richer)
- Brand new (real) MIDI soundtrack arranged by myself, currently with full support for the following music devices:
- Roland MT-32
- Adlib/Sound Blaster (OPL2 and stereo OPL3)
- PC speaker (unfinished - we decided to focus on completing MT-32 and SB support first for the initial release to save time)
- More music devices will be supported in a future update including:
- General MIDI
- Yamaha FB-01/IMFC
- Tandy 3-voice
- CMS/Game Blaster
- Casio MT-460/MT-540
- Casio CSM-1
- Completed PC Speaker support
- perhaps even more...?
- Much smaller file size, as a result of eliminating SCIAudio & MP3 music
- Additional solutions for some of the puzzles
- One puzzle has been retrofitted and updated to better fit with future narratives of the series
- New optional autosave and retry function toggle
- New dialog and scenarios added
- Total game score increased from 125 to 150 for additional side content and updated puzzles
- Longstanding prominent bugs and issues have been fixed
- Includes a BASH script for launching within Linux, if one has a Linux build of DOSBox installed on their system already
Backstory
11 Years ago Ryan Slattery released the first version of his adventure game Betrayed Alliance Book 1, which used Sierra's SCI0 interpreter and was designed with Brian Provinciano's SCI Studio and Phil Fortier's SCI Companion. It's a legitimate SCI game and requires DOSBox to run. The original release used a fanmade tool called SCIAudio in tandem with a bundled version of DOSBox to trigger playback of MP3 music files via another third party program. However, this was prone to breaking and would only work (some of the time) on Windows systems. It also had a lot of bugs and by the time Ryan was developing the demo for Book Two, he had come a long way in the art department and wanted to see Book One's backgrounds revamped. While holding a Kickstarter campaign to fund Book Two's development (which will also be a free game release when finished), he enlisted Karl and myself to help with its artwork and sound/music. He decided to add a stretch goal to the campaign to overhaul Book One to give it the quality pass it deserved in all aspects from scripting to art to music and sound. The stretch goal was reached and Ryan soon found that he had been getting more downloads for the original Book One release than the Book Two demo we had prepared! So he took that as a sign to focus work on touching up Book One first before returning to work on Book Two.
And, well, the time has come and Book One v1.3.1 - the "overhaul update" - is here. We hope you find it an enjoyable taste of what's to come with Book Two and Book Three!
And don't forget to try out the demo for Book Two if you haven't already. 😀
Yamaha FB-01/IMFC SCI tools thread
My Github
Roland SC-55 Music Packs - Duke Nukem 3D, Doom, and more.