First post, by dukeofurl
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Odd question, but I have an unusual circumstance.
I was working on a custom Xargon level using the recently released level editor ( https://archive.org/details/xargon-edit-version-04-01-24 ). It was getting pretty deluxe, full of level scenery and objects/enemies/bonus items, and I was saving my work frequently. All of a sudden Xargon crashed saying I'd run out of free memory. Now whenever I try to load this in-progress level again through the level editor (which is built into the dos version of Xargon), it will crash instead of loading the level, saying that there is not enough free memory to continue running Xargon.
My guess is that I probably added too many things into this level as I was going along, and since dosbox had 634K of free conventional memory, I probably filled things up to this limit, and in order to re-open the level to make it simpler and reduce its memory footprint, I'll probably need another 1K of free memory or something along those lines to prevent the crash when trying to load it.