Reply 140 of 171, by Joseph_Joestar
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Shponglefan wrote on 2024-06-11, 01:32:Main thing I'm trying to determine is games that would require 16-bit colors but wouldn't perform well on a PCI 3D card (e.g. Voodoo3 PCI or FX5500). I figure it's that time from about 1998-2000(ish) where such games likely lie.
Earlier 3D games would probably be fine with a PCI 3D card.
Depends on the resolution and frame rate that you're targeting. Some games from 1999 and 2000 can be surprisingly demanding, both on the CPU and GPU side, if high resolutions with AA+AF are desired. For example, I was testing Thief 2 at 1600x1200 with 4xAA + 16xAF and it just manages to stay above 60 FPS on my X800 XT card. This was in a huge, outdoor area covered with fog, with many enemies running around, so probably the worst case scenario.
Some other (not 16-bit color) games from that time are similarly demanding. In Deus Ex, it's difficult to get a locked 60 FPS in outdoor areas like Liberty Island (first level), thought that's mostly due to its insane CPU requirements. Drakan can also be quite demanding on both the GPU and CPU at max settings and high resolutions. And in Quake 3, the frame rate collapses whenever you approach a portal or a mirror.