Reply 20 of 27, by hitbm47
PimPom(SFG) wrote on 2024-07-05, 13:13:Hello, just in case I'm attaching more hex sequence that I found similar to the ones that fixes stuff. 6A 00 6A 0B 6A 00 50 FF […]
BurntShrimp wrote on 2022-07-12, 07:14:I found another binary sequence that breaks some effects. […]
I found another binary sequence that breaks some effects.
Replace:
6A 00 6A 18 6A 00 50 FF 92 FC 00 00 00
With:
90 90 90 90 90 90 90 90 90 90 90 90 90Must be used with Dege's fix to work.
Replace:
53 6A 18 53 50 FF 92 FC 00 00 00
With:
90 90 90 90 90 90 90 90 90 90 90This should completely fix the water in Beldingford Manor, rain effect, and the fog under street lamps in the other levels. The fog/smoke in various levels is still partially broken, easily noticeable in Meat King's party and Beldingford Manor.
In OpenGL, both of these textures move.
Hello,
just in case I'm attaching more hex sequence that I found similar to the ones that fixes stuff.
6A 00 6A 0B 6A 00 50 FF 92 FC 00 00 00
6A 02 6A 10 6A 00 50 FF 92 FC 00 00 00
6A 01 6A 10 6A 00 50 FF 92 FC 00 00 00
6A 03 6A 0D 6A 00 50 FF 92 FC 00 00 00
10 6A 02 6A 10 53 50 FF 92 FC 00 00 00
10 6A 01 6A 10 53 50 FF 92 FC 00 00 00
6A 01 6A 0E 6A 01 50 FF 92 FC 00 00 00
6A 01 6A 11 6A 01 50 FF 92 FC 00 00 00I don't know what to look for otherwise I could replace the one's responsible for fixing something.
Hopefully it is of some help.
Thanks again for keeping this game alive
Hi, thanks for sharing, I am curious as to what specifically your hex sequence fixes?