First post, by dccs
- Rank
- Newbie
So these 2 games don't start with dgVoodoo2, but start just fine natively without it, I'm pretty sure both use Direct3D 7 for the 3D rendering API, but not 100% sure. Might be a dgVooodoo2 bug, or something wrong I'm doing from my side. Tested with the latest WIP95.5 version.