VOGONS


First post, by Good_Punk

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Newbie

So, I've managed to get SBEmu "running" on my Thin Client.
It works perfectly in Eco Quest2 or Commander Keen and even Epic Pinball (when I select Sound Blaster 16).
But it seems to crash all games that use Dos4GW.

When I start those games sometimes the system freezes after the Dos4GW display, sometimes I get a jammex error and sometimes my screen fills with red diamon-ascii. Oo

When I don't load SBEmu and start the games without sound they work just fine (even with jammex and all the other stuff).

I tried Dos2A to replace Dos4GW... in one case (Raptor Call of Shadows) it helped to start the game, but sound didn't work then in other cases like Doom it did nothing and still crashed the same.

I have 2gb DDR3 ram installed which I know is way too much, but I'm using LimitMem and Jammex startup option to set the available memory to 64mb.

But as I said if I don't load SBEmu at all, then everything starts up just fine (without sound obviously)

Any ideas? 😀

Reply 1 of 1, by myne

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There's an sbemu development thread here somewhere.

I built:
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