VOGONS


Sam and Max Hanging Notes SC-55

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Reply 20 of 24, by NORTHERN WALLY

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Okay, bummer. I'll give it a try with slowdown or throttle for cpu reducing

Reply 21 of 24, by NORTHERN WALLY

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Tried out Myslow.exe and reduced my Pentium 166mhz by 50% and everything works all smooth now. MT32 with talkie version. Looking forward to a rainy summer day now

http://www.csclub.uwaterloo.ca:11068/myslow/

Reply 22 of 24, by DustyShinigami

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Is MySlow the only solution for this? I have used CPUSPD to slow the game down to the correct speed, but still got the hanging note bug with the SC-55. Pretty sure I selected option 5 or 6.

OS: Windows 98 SE
CPU: Pentium III Katmai 450MHz (SL35D)/Pentium III Coppermine 933MHz (SL448)
RAM: SK Hynix 128MB 100MHz/Kingston 256MB 133MHz
GPU: Nvidia 16MB Riva TNT/Geforce 128MB 4 MX 440
Motherboard: MSI-6156/Abit BE6-II

Reply 23 of 24, by crusher

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I'm using ALI5THT.EXE to slow down my PC. So, other tools should work as well. Depends on chipset I assume.

Reply 24 of 24, by sunmax

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Couple ideas from my experience with Sam & Max:

- even with slow CPU, the hanging note still happens when not using an intelligent MPU-401 (I'm not able to reproduce with MPU401AT and PCMIDI driving the SC-55)
- it seems to happen more often with the CD talkie version + MIDI GM - the floppy version with GM is fine (different GM drivers)
- it only happens with GM driver (haven't been able to reproduce with MT32 driver)
- it seems to mostly happen in the intro: if we skip it at the "Friends" line, the rest of the game seems to sound fine

Hope this helps.