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MUNT and Windows 98, questions about it all

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Reply 20 of 24, by Kitty Trouble

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As an update, I changed the IRQ to 7 and I moved it to a different ISA slot, and IRQ 7 is working now, however it’s having the same issues.

One of those times, it told me that there was a stack overflow. It was the same error I was getting when I tried it with softmpu just to see if that would help. Usually the stack overflow does not display, but the black screen at the beginning is the same as when I get that error.

I tried adding a stacks line to my config.sys just in case but that didn’t solve it

Reply 21 of 24, by SScorpio

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If you want help you're going to need to give more information.

What is giving the stack overflow and black screen? I'm guessing a game? Maybe it's still Indiana Jones and the Fate of Atlantis.

You need to also share what hardware you are using. Games that used MT-32 and not General MIDI and older and many have issues running on faster later machines like Pentiums. Fate of Atlantis can give the issues you are seeing faster PCs, the game originally needed a 286 to run.

Reply 22 of 24, by Kitty Trouble

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SScorpio wrote on 2025-01-16, 13:39:

If you want help you're going to need to give more information.

What is giving the stack overflow and black screen? I'm guessing a game? Maybe it's still Indiana Jones and the Fate of Atlantis.

You need to also share what hardware you are using. Games that used MT-32 and not General MIDI and older and many have issues running on faster later machines like Pentiums. Fate of Atlantis can give the issues you are seeing faster PCs, the game originally needed a 286 to run.

Yes I have only been talking about Fate of Atlantis. The black screen happens when I load the game and try to use both SB and midi sounds. The stack overflow was just caused by trying to spam Ctrl+c during the black screen so ignore that. But I guess it shows that the computer is still running even if it won’t accept my inputs?

Hardware, I’ve said already that it’s a pentium-s (I believe a 133 last I looked it up) and listed my sound blaster model number. Beyond that if you have any specific questions I’d need to know what exactly you need to know.

Also, when the black screen happens, it still sends the lucasfilm games message to my my-32 emulator before black screening, but no music data.

Reply 23 of 24, by SScorpio

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You might have mentioned it in a different thread. You didn't mention anything hardware wise beyond running a desktop with laptop to run the MIDI stuff. Then the sound blaster and model after I asked.

Try something like moslow to slow on your PC. The game has issues on Pentiums due to running too fast. Also try using "atlantis.exe r s220/5/8" if you haven't.

Reply 24 of 24, by Kitty Trouble

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SScorpio wrote on 2025-01-16, 16:12:

You might have mentioned it in a different thread. You didn't mention anything hardware wise beyond running a desktop with laptop to run the MIDI stuff. Then the sound blaster and model after I asked.

Try something like moslow to slow on your PC. The game has issues on Pentiums due to running too fast. Also try using "atlantis.exe r s220/5/8" if you haven't.

I also tried moslo and it made the game really slow but didn't help.

I've tried disabling the L1 cache using a different utility before and the game would not load, I managed to get the game loaded once while running cpukiller but usually won't load at all.

Also I moved my discussion here Re: SB16 connected to MIDI through gameport since this really isn't a MUNT issue anymore, I just have been continuing to talk here because you were the person that was helping me before, so if you want to move over to the new thread that would be fine too.

Considering getting a new sound card, I just don't know if it's necessary or would be a waste of money.