Reply 6640 of 6953, by Joseph_Joestar
- Rank
- l33t++
Made it through two more missions in Thief 3: Deadly Shadows. The Clocktower wasn't really to my liking, as the entire place felt cramped, with very little room for maneuvering. You could argue that this is realistic, given the dimensions of the structure, but it still doesn't make for a fun gameplay experience. This area also has the craziest enemy placement in the Thief series, as several Hammerite priests are standing on inaccessible ledges that they couldn't possibly climb onto. Platforming down the clocktower is also somewhat problematic due to collision detection issues. Things do get a bit better once you reach the lower sections, but it's a very mediocre level overall.
Next was a long, tedious and completely implausible chase through the city streets. While I find the concept of Keeper Enforcers interesting, I have a hard time believing that they are allowed to operate in public, attacking city guards and innocent bystanders in the process. That just feels wrong for such a secretive organization.
Eventually, Garrett gets back to the Keeper library, which is where the mission properly starts. I like the sound design here, particularly in the council chambers where Garrett can "persuade" a few members to vote his way. There's some interesting lore in this place, and certain books even foreshadow future events. Also, the statue section at the end can be fairly challenging if you're low on water arrows. All in all, this was a fun mission, excluding the street chase bit. My one nitpick was that the devs didn't include any references to the tutorial level from the first game, since this mission takes place in that same area.
Afterwards, a Hammerite inspector points Garrett toward the Shalebridge Cradle, which is the (in)famous horror themed level. But I'll leave that for next time.
Sombrero wrote on 2025-02-08, 10:17:2. It has the slowest movement speed I have ever seen on an FPS. I mean Morrowind in heavy armor level. I strongly recommend increasing it by opening console and giving following commands:
- bemymonkey (enables cheats, needed)
- setspeed 1.5 (increased movement speed by 50%, change the value for your preference)
That bad huh? I'll be using the tweak you provided then.
And thanks for the heads up about the DirectMusic issue. That pretty much necessitates playing Unreal 2 on WinXP.