VOGONS


SBEMU: Sound Blaster emulation on AC97

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Reply 1720 of 1724, by vico

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Garehard wrote on 2025-02-15, 13:07:

great Project, but i got with my SB Live only a high pitched sound. opl3 music is fine.
changed irq from 5 to 7, but that doesnt solve the problem. any ideas?

You may get better results with your SBLive! by using VSBHDA or VSBHDASF:
https://github.com/Baron-von-Riedesel/VSBHDA
https://github.com/Cacodemon345/VSBHDASF

Reply 1721 of 1724, by pirsen

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1.0 beta5 (Latest) on think client Hp t5540.
O.S. Ms-Dos 6.22

AUTOEXEC.BAT

C:\SBEMU\HDPMI32I -r -x
C:\SBEMU\JLOAD C:\SBEMU\QPIEMU.DLL
C:\SBEMU\SBEMU
@ECHO OFF
PROMPT $p$g
PATH=C:\DOS
SET TEMP=C:\DOS
MODE CON CODEPAGE PREPARE=((850) C:\DOS\EGA.CPI)
MODE CON CODEPAGE SELECT=850
LH /L:2,17264 KEYB PO,,C:\DOS\KEYBOARD.SYS

CONFIG.SYS

DEVICE=C:\SBEMU\JEMMEX.EXE
BUFFERS=15,0
FILES=40
DOS=UMB
LASTDRIVE=H
FCBS=1,0
DOS=HIGH
COUNTRY=034,,C:\DOS\COUNTRY.SYS
DEVICEHIGH /L:2,15792 =C:\DOS\DISPLAY.SYS CON=(EGA,,1)

Tested games:

Prince of Persia 1.1
The simpsons
Doom
Bubble
The lionking

100% working

Reply 1722 of 1724, by Sly_Botts

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Downloaded and tested today. Working good so far on my P4 system. I boot into DOS 7 from win 98. My audigy 2 doesn't like pure DOS on this mobo. SBEMU has been a good way to run pure DOS.

CPU: Intel Pentium 4 Prescott 3.2Ghz (OC to 3.6Ghz)
MOBO: ASUS P4P800-X
RAM - 2x1GB PC3200 DDR 2.5-3-3-7
GPU - ATI RADEON x800 PRO 256MB AGP
SOUND - Audigy 2 ZS
PSU - Corsair CX450
SSD - Crucial BX500 2.5 SSD 240GB
HDD - 40GB IDE
ODD - Generic SATA DVD ROM
OS - Windows XP 32-bit SP3, Windows 98 SE

Games tested:
UDoom
Wolf3d
Monkey Island 2
Duke3d
Wing Commander 2

I created a USB stick version as well. It booted fine on my P4 system but would not boot on my 12700k cpu/Asus z690-a mobo system. Some kind of error relating too "bad or missing command interpreter" error. Also CD-ROM drives will not work unless I'm guessing your system has an ide CD-ROM.

It is possible to commit no errors and still lose. That is not a weakness, that is life.

Reply 1724 of 1724, by SonyUSA

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Hello!

I recently acquired a Dell with 1GHZ P3, 512MB RAM, AC97'esque audio, Matrox dual AGP card, and CD-ROM. I got Windows 98SE installed with SBEMU in pure DOS, however the two games I tried have sped up/high pitched sound for voices and music...

Return to Zork - .iso mounted with shsucdx
Space Quest 6 (DOS) - real CD in CD drive

I tried the forked SBEMU, VSBHDASF, but it had the opposite effect and everything seemed much LOWER pitched/slowed down. I can't seem to find anyone talking about this issue so I'm not sure where to go. I chose SB Pro in config for both games

In Win98, SQ6 runs and sounds fine, it just seems to be a bug or something with SBEMU. It's on default settings Port 220 IRQ 5 DMA 1. I tried the SETBLAST.exe and it confirms the setup and plays the test sounds.