Don't know where to put this yet, but 'Ghini Run is one of those weird QuickBASIC games that uses DS4QB++ for sound and music output, which essentially redirected those to Windows sound APIs (assuming that the game was run in Windows and not in pure DOS). Naturally, this does not work in DOSBox at all, forcing to play without sound and/or music.
However, I was hoping that someone maybe came up with a solution for this problem, and just now I found this, but it's not based on DOSBox. They have a gallery of sample games, including 'Ghini Run, which works perfectly and much faster than in JS-DOS.
I certainly do not have the skills to do it, but perhaps someone would be interested enough to either re-implement this for DOSBox or maybe at least make a non-browser implementation using the same emulator as this project's author.