First post, by BEEN_Nath_58
- Rank
- l33t
NOPE, IT WAS JUST WINDOWS DIDNT UPDATE WELL
Over my testing of games today, any of my Direct3D8 titles crashed with a DDERR_INVALIDCALL. This includes GTA Vice City, Cricket 2002, as well as Total Immersion Racing. GetDeviceCaps completely fails, returning with an Unavailable error, and so does CheckDeviceType. Subsequently CreateDevice fails
Using 572.83 and updated to 576.40
Windows 11 24H2 Build 26100.4061
previously known as Discrete_BOB_058