First post, by Lord_Rius
- Rank
- Newbie
When i configure a profile of a game and i put full screen 640x480 using direct3d with double buffering without scaler and execute the game, i see in the DOSBox windows an error:
Glide:Warning, unable to load grSstConfigPipeline from glide2x
Glide:Warning, unable to load grSstVidMode from glide2x
Glide:Warning, unable to load guMPDrawTriangle from glide2x
Glide:Warning, unable to load guMPInit from glide2x
Glide:Warning, unable to load guMPTextCombineFunction from glide2x
Glide:Warning, unable to load guMPTextSource from glide2x
Exit to error: Could not set video mode 640x480-32: DirectDraw2::SetCooperativeLevel: Invalid parameters
And the game don't run, i change to windowed and works fine
Why this glide errors and why can i play in Direct3d in full screen?