VOGONS


First post, by akula65

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Source: https://www.scummvm.org/news/20241222/

Dec 22, 2024: ScummVM 2.9.0 "Close Encounters of the 2.9th Kind" has landed Posted by criezy […]
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Dec 22, 2024: ScummVM 2.9.0 "Close Encounters of the 2.9th Kind" has landed
Posted by criezy

Almost one year after the last major release, and just in time for Christmas, ScummVM 2.9.0 - "Close Encounters of the 2.9th Kind" has landed. Amongst its gifts, you will find 15 newly supported games and a new supported platform.

New games

The Adventures of the Good Soldier Schweik
Backyard Basketball
Castle Master
Marvellous Mice Adventures: Meeting Sea Rat
Marvellous Mice Adventures: Sea Rat's Birthday
Mask Show
Moonbase Commander
Orion Burger
Rise of the Dragon
The Space Bar
Thimbleweed Park[^1]
Total Eclipse
Total Eclipse 2
Unrest
Wait for it! Issue 3. Song for a Hare

New platform

ScummVM now has an official Sailfish OS port. While we are waiting for official builds to appear, adventurous users are welcome to build their own and very personalized copy!

Notable engine enhancements

The AGS engine has been brought up to version 3.6.1.30 from upstream, which adds support for some recently released games, such as Stranger in Utopia, The Phantom Fellows, and It Takes Two to Tangle.

Keymapper support was added to more than 20 engines, allowing customization of the keys, mouse buttons, and joystick buttons used to play the games.

The SCI engine benefits from numerous script fixes for various games and an impressive speech repair feature for Gabriel Knight 1 CD.

The SCUMM engine sees graphics and audio improvements for the Macintosh version of several games.

Notable platform enhancements

The macOS release for recent Intel and Apple Silicon systems has been signed and notarized, so it has been accepted by Apple Gatekeeper.

The Android release now supports Android 15 and has improved gamepad support.

The iOS release adds support for the Apple Pencil, which was one of the most requested features.

The full release notes contain a comprehensive summary of the changes and enhancements.

On our downloads page, you can find the downloads for various platforms. The iOS version is available in the Apple App Store and the Android versions should soon be available in the Google Play Store (once the update has been approved). If you are using Windows, macOS, or either the Ubuntu Snap or Flatpak packages, the autoupdater will assist you in updating to ScummVM 2.9.0.

Our macOS users with a 64-bit Intel Mac and a macOS version between 10.9 and 10.12 will need to download manually the new update from our downloads page using the "Mac OS X 10.9+ Intel 64 Bits (without Sparkle) Disk Image" download. The version downloaded using the auto-update feature now requires macOS 10.13 or above.

Play the games, and enjoy ScummVM with a hot cup of grog[^2]!

[^1]: Thimbleweed Park is only supported on a subset of platforms as it requires OpenGL with Shaders. [^2]: Other beverages available.

Reply 1 of 1, by akula65

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Source: https://www.scummvm.org/news/20250525/

May 25, 2025: ScummVM 2.9.1 “Slappin da BASS” is here! Posted by The ScummVM Team […]
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May 25, 2025: ScummVM 2.9.1 “Slappin da BASS” is here!
Posted by The ScummVM Team

Get ready to jam and slap da BASS!

Yes, it is this time of the year again! Please welcome the first ScummVM release of the year: ScummVM 2.9.1.

This maintenance release mainly focused on fixing bugs that our developers and users have uncovered since our last stable release.

As usual, several engines and platforms received their fair share of bug fixes and improvements: AGI, AGS, Asylum, BAGEL, Bladerunner, Hopkins, MADS, NGI, SCI, SCUMM, Sky, Sword1, Tetraedge, Tinsel, Tucker, TwinE, and TWP.

Our porters also went on a bug-hunting spree, so all we can provide is a small summary of the latest and greatest fixes!

The Nintendo 3DS (yes, we do not care about end-of-life dates!) has the GUI appropriately displayed if it is configured to use the top screen only.

Android now provides an option to save and restore your configuration file and save games, and the vast majority of older Android devices will see increased performance thanks to the ARM NEON optimizations, which are now enabled by default. And the Beneath a Steel Sky game is not crashing in the intro anymore!

The Atari port received some internal backend, GUI, and audio fixes. Speaking of audio: iOS/iPad will now always properly recognize FluidSynth soundfonts, macOS has support for Audio CD playback from original discs on Snow Leopard and earlier, and Windows 9x (yes, EOL…) can use FLAC files again!

The detailed list of improvements is available here.

Head over to our downloads page and grab it while it’s hot! As usual, macOS and Windows users can update ScummVM with our integrated, magical auto-upgrade solution.