First post, by Thomas Harte
I would like very much to be able to capture the Roland music of an old game to a .wav file. I believe VDMSound is supposed to be able to do this using its DiskWriter module. I have downloaded everything, including the latest updates, and yet I cannot get this feature to work under Windows XP, using a DELL machine with a Celeron 1.4Ghz CPU and what the control panel names as a 'SoundMAX Digital Audio' sound output device (using the Microsoft soft synth for General MIDI output).
In the 'Advanced VDMSound Properties' dialogue associated with my game and provided by the VDMSound Launchpad, underneath 'Output' all of the 'File:' options are greyed out. Using the method to configure DiskWriter from the 'Follow These Guidelines When Submitting Help Requests ' post in this forum yields the following yes/no error dialogue box with the title 'Validation Warning' when I launch my application:
"The following section(s) could not be associated with any module:
- [SBWavePlayer.depends] (C:\DOCUMEN~1\Thomas\LOCALS~1\Temp\~VLP7Da7.INI:1)
Do you want to continue?"
The [SBWavePlayer.depends] section is one of the sections that the post in this forum suggests you add to the Advanced tab of the VDMSound Launchpad related configuration menu. If I continue the game starts as per normal with all the sounds in place but doesn't save a thing.
I can't find any other information regarding DiskWriter anywhere on this site or in any of the docs. Is it a currently usable feature?